MadDog
Member
I found this the other day, very good read although targets the Intel x86 chips. But he talks about some ideas for speeding 3d prims up that I was thinking about, i've worked with 3d hardware for years so learnt some of thier tricks, which it sounds like after reading this they got from the old SW render days.
Has a bit of cut'n'paste code that works out of the box, not sure if there are faster ways now, the docs a bit old now.
fatmap.txt
Has a bit of cut'n'paste code that works out of the box, not sure if there are faster ways now, the docs a bit old now.
fatmap.txt