This is why I can't play any FF game after 3(6) or any of the remixes. I know they are Japanese games and Japanese animation is the same same way and not to be racist but yeah, Japanese men are kinda small in real life. But. . . it is not just that they are feminine but they are often more feminine looking than the female characters and not just that without breasts they look like 11 or 12 year old girls. Then when the lead male characters have any love interest it makes me think of old lesbians hunting for pre-teen girls. I don't know, it is just weird.When you consider the impact and success of VII, you can't help but wonder where they went wrong after that. Final Fantasy can now guarantee these things in every new version:
- Sparkly crystals
- Feminine male characters
- Convoluted nonsensical story which appears to have been devised by putting the script on a conveyor belt and having 1000 people write a single sentence each as it passes by.
- Flashy, over-long attack sequences
- Endless political background to wade through, with impossible to remember provinces, royal families, and generals
- A revised battle and levelling system that is always completely different, and worse than the last.
Yeah, Doom3 was boring. Most id games are, I feel that most of their games are just to sell an engine. The Doom3 engine was pretty nice, a few games used it and used it well, but Doom3 was so bad that no one wanted to mod their engine. They really lost out to Valve on that one. . .Doom3, Frontier: Elite 2.
Both so so boring and repetitive.
Yeah, Doom3 was boring. Most id games are, I feel that most of their games are just to sell an engine. The Doom3 engine was pretty nice, a few games used it and used it well, but Doom3 was so bad that no one wanted to mod their engine. They really lost out to Valve on that one. . .Doom3, Frontier: Elite 2.
Both so so boring and repetitive.
Unreal 2 was up against Quake III, and it lost, tons and tons of Quake III games. Then every game uses id's code, like HL engine used Quake II code, and HL 2 used Quake III code. I've heard, but don't know if it is true, that Crysis uses some Doom3 code. So even unique engines use id code which makes sense, id is always pushing everything in their games. Well, just not story or atmosphere.Yeah, Doom3 was boring. Most id games are, I feel that most of their games are just to sell an engine. The Doom3 engine was pretty nice, a few games used it and used it well, but Doom3 was so bad that no one wanted to mod their engine. They really lost out to Valve on that one. . .Doom3, Frontier: Elite 2.
Both so so boring and repetitive.
There were at least a couple good games made with the idtech4 engine (Doom 3 engine), notable Prey and ET:Quake Wars.
They also really lost to the Unreal 2 engine, which was actively pushed to modders through contests and the like.
I agree that Doom 3 was bad; they made it look like a horror game, but messed up on the horror part, the most notable part being that good horror games leave a lot up to your imagination, since your imagination knows what scares you best. Doom 3 sort of went way overboard on trying to startle you, and made a predictable game. When you wander into a room, see two pillars and a wall of lockers, and know that there will be an enemy behind both the pillars and in every locker, and turn out being right, the game just isn't scary anymore.
I feel the need to add the product-placement-iest games ever, the Sega Genesis' Cool Spot and Global Gladiators. Both of them are actually kinda good, once you get used to choking on the advertisements they shoved down your throat.
Confirmed: American football is a good game that is actually rubbishFixed just for you
Believe it or not, I actually enjoyed Madden for a while, and I hate american football. If there was ever a "sport" invented just so fat people could play and rest every 2 seconds, that was it
It makes me happy to see that there are others who know this bit of trivia. :lol:Used to love Yo! Noid even if it was just a sprite replacement ala Mario 2.
Wait, what??? :blink:I would dare to say civilisation
@FE: it is not just about boring, it is too complicated and full of bugs so... fun disappeared. Last I try is Dingoo port: it lacks 10 control buttons at least! OK, at Pandora it could works...Doom3, Frontier: Elite 2.
Both so so boring and repetitive.
Avoid the Noid and Yo! Noid are the two that pop up in my mind for product placement games. Used to love Yo! Noid even if it was just a sprite replacement ala Mario 2.