- Joined
- Sep 18, 2011
- Messages
- 742
To render the comment you just posted would be 231 such calls. Letters add up really fast
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I can send to you the sources if you give me the Mail-Adress.. i'm wait here for minutes.. can post and delete your adress.
@ptitSeb
Bingo! I've just squashed the printf's in src/gl/loader.h which brought performance in line with @lunixbochs's version.
I have no idea if it's only affecting Mali but clearly it was very CPU intensive.
Did you miss my post above? (libGL: warning, gles_glBlendFuncSeparate is NULL)
Would anyone have a bit of time to post a brief tutorial on how PitSeb's Glshim remote version works, it has changed much from lunixbochs. I want to test it out on some old games and see if it's noteworthy for the magazine.
I have almost all the ODROID family of computers and I experiment with them. I have had not much to contribute to the magazine these past few months but I post for ODROID Magazine. Your fork seems a bit more perfected and I have been unsuccessful to use the remote libs from lunix on Exagear. This is just for experimentation purposes.
I have almost all the ODROID family of computers and I experiment with them. I have had not much to contribute to the magazine these past few months but I post for ODROID Magazine. Your fork seems a bit more perfected and I have been unsuccessful to use the remote libs from lunix on Exagear. This is just for experimentation purposes.