Ports would be a "big project" for me because I suck so badly at porting. I may attempt it again one day, but not right now. And I don't have a chatboard :rolleyes:
I have an idea in mind about an RPG where you get companion characters (NPCs which fight with your main character) through an online database of other people's characters. The companion characters would follow their own AI based somehow on the person's personality. My initial design idea calls for a "personality test" at the beginning of the game which determines how your character fights when downloaded from the database or set to "Auto" in your own game. The test would have to be complex enough to warrent a variety of possible AI, but the AI itself can be relatively simple. Another cool addition would be to duel other people's characters. I'm still trying to figure out the system of leveling, I think something about the person's character's level should transfer from the online database, but I don't want Level 999999 characters fighting along side a Level 1. I need to give it some more thought.
So far, what do you think?