Updated!
Well, sent the final version of 0.7.0 to Guyfalkes - so it'll be released as soon as the "Best Entry" comp results go live, i'll also release it on my website around about the same time.
Here's a little "whats new in 0.7.0"
i'll see if i can get this thread locked now and start a new one
Well, sent the final version of 0.7.0 to Guyfalkes - so it'll be released as soon as the "Best Entry" comp results go live, i'll also release it on my website around about the same time.
Here's a little "whats new in 0.7.0"
Current Progress:
+ Brush Picker (can select and paste areas of the tilemap, a house at a time etc)
+ Entity Conversations/Cutscene Dialogs/Text (and an editor for it)
+ "Create New Game" function creates then formats a new game for you
+ 200% Faster when running (no slowdown)
+ 200% Faster when loading/writing from SMC
+ Contrast changing via Hotspots
+ Triggers (& changing via Hotspots)
+ Guard AI
+ Virtual Keyboard (for text input)
+ Cutscenes & Cutscene Editor
+ Image display during cutscenes (displays IMG(number).RAW files)
+ Text display during cutscenes
+ real-time action during cutscenes
+ Made game logo into a custom graphic
+ Renamed the source files (the bitmaps) to be easier to understand.
i'll see if i can get this thread locked now and start a new one