Gbax 2004


GiG

The mighty penguin cat
Joined
Jun 8, 2003
Messages
326
Age
46
Location
Venice - ITALY
Website
www.webalice.it
I am downloading the GBAX2004 software, and want to say something about it.

GMAME: poor, as already said Mirko, but promising. as it is the first public release.
Keep on making your miracle!

GIGADrive: only a few games work, but they work veeery good! I am playing RangerX, and it is wonderfully fast! It only needs sound and it is perfect!
Sonic, Sonic2 and Streets of Rage 3 are perfect too.
Good work Dave (as always)!
What's the difference between GigaDriv.fxe and GigaDriv132.fxe?

NUMO: :lol:

I will upload the other software in my gp32_console later.


Now it's your turn.
 
craigix posted on May 2 2004 at 06:30 PM said:
Don't forget Numo - Puzzle and porn mix, genius - and a censored mode with kittens!

-Craig

www.gbax.com
I think Craig's found a winner... I always knew porn would win ^_^

:p
 
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Numo is good. yet another top puzzler :)

*can't beat the missus at it though :/
 
i dont understand numo..........the readme doesnt help. im kind of getting the basics but if someone could give detailed instructions it'd be good
 
Numo is my favorite, formed after "penthouse hot numbers" from amiga... You need to get more points than your enemy. You can select a tile horizontally and your enemy vertically, white numbers ADD points and red numbers decrease them. it's pretty easy to understand, isn't it? ;)

Another game I really like is that GPCardCasino thingie... I was really looking forward to some decent blackjack game for GP32.
 
don posted on May 2 2004 at 08:01 PM said:
white numbers ADD points and red numbers decrease them
shit the white and red numbers ok nice one thanks. now im kicking some ass. this game is VERY nicely presented. its got a commercial feel to it
 
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Yeah, great puzzler.
So far I got these Codes:
Magnolia
Lala
Brunette
Madref

I'll save the rest of the level's until I'm on a trip.
 
GP Final War was really nice, however, I wasn't able to hire troops or build buildings. I'm guessing this isn't implemented, yet, right?
 
I'm also impressed by the GP32 games!
A LOT already very good presented games!

It looks like the homebrew scene for the GP32 has become PRETTY good
and looks VERY promising!

High Quality works, thanks to ALL of the authors! :)
 
Dark_TB posted on May 2 2004 at 09:51 PM said:
I'm sad noone is talking about gpwar. it took hours to code and make the maps....
Hours is that enought I thought it took much more like days. Together ofcourse.
Aqua took days and weeks to code and i took hours and days to make the maps
 
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DoberMann posted on May 2 2004 at 06:49 PM said:
GPWAR !!!! Thats all to say.

Best game for the gp32. better than any commercial game because of the three languages.
I dont need astonisha story r in korean - although i own it.

I'm sad noone is talking about gpwar. it took hours to code and make the maps....
It's awesome! Happy? :p
 
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This crop of stuff only goes to show the doubters that there is plenty of life left in the GP32 yet! Just cos a scene goes quiet for a bit, doesn't mean it's the end of the line. What does quiet mean? Time... and What does time mean??? Time to code.... Which means nice proggies :)

ANyway - Have fun :D
 
UGH! soo much stuff that looks great, and so little time to dig through it! I'm looking closelike at the war games (Final and Advance) and some of the other game conversions and Verticle... man I may not get to them all for a week or two!
 
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