Mark
Boris Johnson: Cuddly Conservative
If I could find it I'd test the Yoshi's Story demo; man I wish I never deleted that
that was such a cooooool demo...if you find it PLEASE post a link... i want to try that on gba hardware sometime...Mark posted on Mar 10 2004 at 05:38 PM said:If I could find it I'd test the Yoshi's Story demo; man I wish I never deleted that
Well the emulator doesn't even support sprites yet, so no game will run. The Yoshi story demo will definately not run since it is made to showcase as many features as possible. If anything it will be one of the last games to work.Tobriand posted on Mar 10 2004 at 06:32 PM said:Anyone know any games that use only the supported modes, as opposed to demos? I doubt it, but hey, someone might!
Keep in mind that only two modes are emulated currently (the two easiest modes I might add), without sound and without any kind of stretching. Running two modes is one thing, but emulating 5 modes at the same time together with the sound chip and stretching to get it full screen is an entirely different story. I am not saying it won't happen but I wouldn't get my hopes up too much and then be disappointed.Sonic-NKT posted on Mar 10 2004 at 08:47 PM said:i think we can talk now about fullspeed gba emulation, can we?
Nah, I think your being to pessimistic. This a first, unoptomised, non overclocked test (in fact it might be running in GP default speed, which is what, 99MHZ or 66, craig you should remember from doom?) , and in these modes is alreadty way faster at these demo's than the real thing.pip posted on Mar 10 2004 at 08:08 PM said:Keep in mind that only two modes are emulated currently (the two easiest modes I might add), without sound and without any kind of stretching. Running two modes is one thing, but emulating 5 modes at the same time together with the sound chip and stretching to get it full screen is an entirely different story. I am not saying it won't happen but I wouldn't get my hopes up too much and then be disappointed.Sonic-NKT posted on Mar 10 2004 at 08:47 PM said:i think we can talk now about fullspeed gba emulation, can we?
Unoptimized? It is not like you can optimize is much more than letting it live on the GP32 hardware and use ASM for the rest. The default clockspeed for the gp32 is 66Mhz. Would indeed be interesting to know what clockspeed it is running at. These modes are not much of a problem since it is living on the hardware. Remember, the faster it is now the more features can be implemented. Such as full screen, good sound etc.khephren posted on Mar 11 2004 at 02:34 PM said:Nah, I think your being to pessimistic. This a first, unoptomised, non overclocked test (in fact it might be running in GP default speed, which is what, 99MHZ or 66, craig you should remember from doom?) , and in these modes is alreadty way faster at these demo's than the real thing.
My only worry is....how far can we UNDERclock?