Hi,
I was wandering in which programming language all the retro games we now play[*] were written. I am referring to Z80/81 mainly (Spectrum, Commodore, Amstrad CPC).
Was it just assembly language or something else? How all those levels were drawn, and programmed? It must have been a real pain for those developers.
I only know object oriented programming (C/Java, etc). My way of thinking of a game is affected by the OO way.
Those days must have been really hard for programmers to work. These people were the heroes of programming...
[*] Thanks to all those emulators.
I was wandering in which programming language all the retro games we now play[*] were written. I am referring to Z80/81 mainly (Spectrum, Commodore, Amstrad CPC).
Was it just assembly language or something else? How all those levels were drawn, and programmed? It must have been a real pain for those developers.
I only know object oriented programming (C/Java, etc). My way of thinking of a game is affected by the OO way.
Those days must have been really hard for programmers to work. These people were the heroes of programming...
[*] Thanks to all those emulators.