Game Makers?


Anamy

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Mar 8, 2006
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I was just wondering, is there any plan on making some kinda software that would let people who don't know how to program make games? like game maker for the pc, or like rpg maker? I think it would be a great idea ^^
 
Klick and Play style? hehe

Im a designer/modeller myself and most games engines written four our use are mind bogglingly simple, get my models into the engine then its usually just a matter of sliding bars and checking boxes, lovely jubley!
Im really no programmer myself, last time I wrote anything would have been in BASIC or FORTH! :blink:

As for the type of games you would use on the GP2X im not sure a visual drag and drop clickey type dev environment would work, I would assume there woud always be a little bit of coding required?
 
well you could use fenix! It's a script language that is designed especially for game-programming-dummies and works really nice when it comes to little 2d games! It has quite a lot of features and it doesn't require much hardware programming... almost all of the routines that are needed for graphics like page flipping and initializing the screen surface can be done by simple script calls... the syntax is similar to C I think and it's really quite easy to learn. There is a runtime for the gp2x that allows you to run your scripts and a huge bunch of tutorials on how to write games etc. for it!!!
 
xnopasaranx posted on Mar 10 2006 at 10:52 PM said:
well you could use fenix! It's a script language that is designed especially for game-programming-dummies and works really nice when it comes to little 2d games! It has quite a lot of features and it doesn't require much hardware programming... almost all of the routines that are needed for graphics like page flipping and initializing the screen surface can be done by simple script calls... the syntax is similar to C I think and it's really quite easy to learn. There is a runtime for the gp2x that allows you to run your scripts and a huge bunch of tutorials on how to write games etc. for it!!!
huh!
 
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How would a click-and-drag game creation interface work... without the clicking and dragging?
 
TKF15H posted on Mar 11 2006 at 02:04 PM said:
How would a click-and-drag game creation interface work... without the clicking and dragging?

Probably not very well.

Which is why it's good that these people are talking about a PC-based devkit rather than a gp2x one..
 
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ah, I thought they were talking about something that ran on the GP2X. Which would be fun for those who don't want to stop working on their projects on their way to work.
 
That would be pretty cool, I must admit..but yeah, probably somewhat tricky to implement/use :(
 
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