BadAstronaut
Still Fresh
One way to perhaps see a very high quality of apps, games, ports and emulators for the GP2X and Pandora would be if end-users adopted a more giving mindset to the homebrew developers, in the sense that the motivation to develop better code, artwork and so forth becomes that much greater once your labour is being rewarded with money. It's just a simple fact about human beings...
So, if someone comes forward and says "I can spend three months developing a Nintendo 64 emulator for Pandora. I am certain I can get it to work but it will be a lot of effort and require a full time project, so who is going to support me in this endeavor?"
Then, the dev sets a target amount for donations and people who would definitely use the finished product must simply donate what they feel it is worth to them. If someone is going to create something which adds as much value to your life as a $30 or $40 game for any of the other console systems would, why should we shy away from being prepared to pay those amounts? It would take only a thousand people donating $10, or five hundred people donating $20, to bring in $10k, which should easily be more than enough to support the average homebrew developer for a couple of months.
This is just one idea, and of course a lot of details would need to be fleshed out. For example, a dev may be required to release an early beta to prove that he is serious about the project, and for others to guage his or her coding competence? If people like what they see, they throw some money at the dev. This is not to replace programming 'for the love of the code', and I really hope this thread doesn't degenerate into some kind of discussion of how this would be a perversion of what it means to be open source, and so on. Rather, I am asking you to look at it from the perspective that humans have certain needs that must be fulfilled, nearly all of which are aided by being financially secure, and why not have development for GP2X/Pandora as your livelihood, if you are good enough?
There are definitely some emulators and ports that I would pay to have on my GP2X F-200, and I am rewarding, through voluntary donation, the hardworking developers for their time. The devs may not demand payment, and may not prevent anyone from downloading what they have produced, sure. But us end users could sure as hell be a little more willing to support those people whose efforts add so much to our enjoyment of these handheld consoles.
Although I am very keen to hear end-users' feelings towards donating for their favourite homebrew software, I would also be very interested to hear from the developers: would/do donations make much of a difference to you? Would a more organised donation making/tracking system help you out? etc
So, if someone comes forward and says "I can spend three months developing a Nintendo 64 emulator for Pandora. I am certain I can get it to work but it will be a lot of effort and require a full time project, so who is going to support me in this endeavor?"
Then, the dev sets a target amount for donations and people who would definitely use the finished product must simply donate what they feel it is worth to them. If someone is going to create something which adds as much value to your life as a $30 or $40 game for any of the other console systems would, why should we shy away from being prepared to pay those amounts? It would take only a thousand people donating $10, or five hundred people donating $20, to bring in $10k, which should easily be more than enough to support the average homebrew developer for a couple of months.
This is just one idea, and of course a lot of details would need to be fleshed out. For example, a dev may be required to release an early beta to prove that he is serious about the project, and for others to guage his or her coding competence? If people like what they see, they throw some money at the dev. This is not to replace programming 'for the love of the code', and I really hope this thread doesn't degenerate into some kind of discussion of how this would be a perversion of what it means to be open source, and so on. Rather, I am asking you to look at it from the perspective that humans have certain needs that must be fulfilled, nearly all of which are aided by being financially secure, and why not have development for GP2X/Pandora as your livelihood, if you are good enough?
There are definitely some emulators and ports that I would pay to have on my GP2X F-200, and I am rewarding, through voluntary donation, the hardworking developers for their time. The devs may not demand payment, and may not prevent anyone from downloading what they have produced, sure. But us end users could sure as hell be a little more willing to support those people whose efforts add so much to our enjoyment of these handheld consoles.
Although I am very keen to hear end-users' feelings towards donating for their favourite homebrew software, I would also be very interested to hear from the developers: would/do donations make much of a difference to you? Would a more organised donation making/tracking system help you out? etc