Akuma no Houkon
Certified Guru
- Joined
- Mar 4, 2004
- Messages
- 1,194
- Age
- 44
- Location
- USA > Washington > Everett
- Website
- akuma.gp32news.com
I played FFT first of course, it came out many years before, and I never really like it, I played it again recently and still didnt like it (I own it, just because its a square game). I do enjoy FFTA however, everything FFT did wrong, FFTA does just right (except the obvious lack of map rotation) but its a GBA game so what do you expect.Azure posted on Mar 27 2004 at 11:56 PM said:Hey akuma, which version did you play first?
I am a huge fan of tactics games, they tie as my favorite games styles with RPGs. I have played _many_, my favorites being Vandal Hearts and FFTA.
The only one that was worse than FFT, was Eternal Eyes, and only then because of the control scheme in Eternal Eyes which made it unplayable (to me).
Some of the main reasons I dont like FFT are:
When a character dies, all of your hard work and time put in are gone in three turns if you dont win or revive them (you can absorb the crystal to get about %1 of that effort back) (this here is the main reason I wont play it).
EACH Item, individually has to be learned as a skill, along with this, the entire skill / item / equipment system is kinda blah when compared to damn near any other tactics game.
The religous undertones in the story made me want to hurl.
And the combat system in general (like how magic takes multiple turns to take effect, and how getting behind the enemy doesnt really do anything different then infront, nothing noticeable unlike FFTA and most other tactics games)
Many other reasons that I cant remember because its been about a year since I played it, its in storage somewhere.
But as with everything, this is my views, you could like the fact that you lose hours of work and effort if a character dies, you might like the tiny bit of realism that reflects. You might like the bland combat system that doesnt offer too much stategy (like FFTA does) with character positions and facing directions dramatically effecting combat etc... You might like waiting multiple turns for your magic to take effect, etc... But I do not.
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