Letalis Sonus said:If the place you're downloading it from does not explicitly say for which CPU architecture it was created, it's to 99% a x86 executable.
Usually you can find one of the following CPU architecture names at the downloads:
i386, i486, i586, i686, x86, IA-32: It's for normal desktop PCs or laptops
AMD64, x86_64, EM64T: Same as the above, but the operating system has to be 64bit
ARM, Armel: That's the one you're looking for
OK so if I want to try and compile something i guess the following info is what i would need?
I DL the source code 'xmoto-0.5.2-src.tar.gz' but then can I do the compiling on OSX or do i need to have a systum running a Gnu/Linux distro?
Is there software to download that does teh compiling or is it all command line type stuff?
this game also states 'Additional System Requirements: libjpeg, libpng, zlib, libbz2, SDL, GL, libcurl, lua, ode, SDL_mixer, SDL_net, libsqlite, libcurl, SDL_ttf'
Is that telling me some useful info?
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