itami
Still Fresh
- Joined
- Mar 7, 2011
- Messages
- 71
I think Mario Kart 64 is an excellent example. Note how both videos are basically in sync at the start while it's just menus, and then starts lagging like crazy when the 3D starts? Same with Ocarina of time: little lag while it was just the words, but then it cuts to the opening scene and starts falling back second by second. This is especially relevant because I think I remember someone figuring out that N64 wasn't CPU bound: overclocking didn't produce any noticeable speed increases, and the best way to improve performance was to improve the graphics rendering. Looks like the new processor may be doing that, very noticeably I might add.
Sounds right: both on 800Mhz and the 1Ghz version is faster