Hi Alex!
I was going to wait until the new year to post an update, but I have not checked in since my last post, and I missed your post, so I'm posting this reply just for you!
As it turns out, I took the family on another out of town trip. This time, to Aspen, where there is little to do in the "off season", so I brought the gp32 along for the kids. It had been a while since I had updated any of the games, so when we got to the hotel I got the latest copies of MAME, Sushi and Dr. as well as some new stuff to play with. I played at 212mHz for a while (30 minutes) with no problemas. For the kids, I left thngs at the stock 166 (to answer your question), this way they got maximum play time out of Barney and freinds.
The question about 133Mhz and should you fiddle more depends. Gamepark had a tendancy to use various suppliers for their memory. Some of this memory can handle faster clock speeds beter that others. The memory in my GP32 con only goup to 220Mhz. Some others have reported going higher than this.
My advice to you is to take an hour or two to get the feel for edging up to the maximum limit of your unit. Yes, you will go beyond a few time resulting in the unit not booting, but it won't kill it. Clean everything off, and start again. It's really a balance trick that you are playing between the two resistors, so a light tough is all that is required.
Good luck!
Alex. posted on Apr 1 2006 at 12:13 PM said:
Dude! Did you start with an already 166Mhz GP32? I had a regular 133Mhz and upped to 188Mhz. Should I fiddle with it some more?
- Alex