Cthulhu32
Still Fresh
1.0.7 came pre-loaded on the batch of Caanoos right before they started including the 4gb SD cards. It seemed like it was basically a beta 1.5, I downgraded mine to 1.0.6 to get a few more FPS out of every emulator.
mine came with 1.01 or whatever I upgraded to 1.06 then later upgraded to 1.50 then downgraded to 1.06 due to poor performance. I experience the same freezes in the menu of this program as well. I don't think it's a 1.07 issue as much as whatever the firmware touched in the 1.50 update doesn't seem to be reverted when you downgrade back to 1.06. People who have not done the 1.50 at all don't seem to be effected by the freezing it seems.superUNICORN said:Ok, I upgraded the firmware to 1.5, and drpcoketsnes doesn't work. As before, it freezes in the menu, but now it also makes an annoying buzzing. I think this problem occurs to all Caanoos with 1.0.7 firmware.
So, let's wait for a new version
thats odd, the firmware on my caanoo is 1.0.7 and it works finesuperUNICORN said:Ok, I upgraded the firmware to 1.5, and drpcoketsnes doesn't work. As before, it freezes in the menu, but now it also makes an annoying buzzing. I think this problem occurs to all Caanoos with 1.0.7 firmware.
So, let's wait for a new version
superUNICORN said:Then I am one of the damned
traylorpark said:One thing I know about, regarding why Megadrive emulation is awesome ... is the original Megadrive chipset had a lot of things in common with the chipset inside the Caanoo. There was also some awesome work that went into that emulator a while back, specifically for ARM chips? (dont quote me) Plz correct me if Im wrong.
You have to consider the architecture of the console you want to emulate, and not graphics alone.
For example, the Caanoo can start to emulate PSX well, but I can promise you it will never see a Saturn emulator (despite Saturn graphics being arguably worse). A Saturn needs a dual core CPU at least on an X86 system to get good performance. The original hardware is just that wierd.