Mr_Munk
Member
So far I have been drawing directly to 0,0 - screen background; is it possible to draw to a drawing map that exists as a 'layer' on top of what is drawn to the background screen ?
I have been playing with a map cloned from the background map but whenever I draw to it the whole screen goes black, even if I clear the cloned screen to colour 0 (which I gather is transparent)
Do these drawing_maps work like layers or have I just initialised one in memory and need another command to put it to the screen ? anyone know ?
[edit]
BTW: I am drawing using primitives not 'sprites'
I have been playing with a map cloned from the background map but whenever I draw to it the whole screen goes black, even if I clear the cloned screen to colour 0 (which I gather is transparent)
Do these drawing_maps work like layers or have I just initialised one in memory and need another command to put it to the screen ? anyone know ?
[edit]
BTW: I am drawing using primitives not 'sprites'