Thanks for the answer - very clear.
So, does this mean that most likely, full speed will not be obtained for most games with frame-skip on the CC or Rebirth Pandoras, but only on the 1 Ghz ones? If that is the case, too bad, but it provides a good reason to upgrade, though
I wouldn't quite say that. I've tested some good games that don't use 3D at all and can run fullspeed with no frameskip even at 600MHz, or are close to it and will probably reach it with more optimization. I haven't started optimizing the 3D or geometry code at all. I've also encountered plenty of games that use the 3D engine for 2D in a very straightforward way - if I detect this type (it's not that expensive) and use optimized NEON code to handle it as a special case it'll be much faster than even an optimized generic 3D renderer. Some games use this sort of 3D as the only thing on one screen, with no 2D at all. These may not be too slow in the long run. And this is all still figured without frameskip.
And of course this isn't considering the important fact that most CC Pandoras can overclock to at least 850MHz, if not 900MHz or even higher.
Until I do the optimized 3D I can't even give a vague idea of how slow it'll be for intensive 3D games. If there's a huge load frameskip will make a huge difference, and a lot of decent games will still be enjoyable even if you're throwing out half or more of the frames - of course that's highly subjective.
Don't let me discourage you from upgrading though, it will certainly help.