same here, only black screen. tried also the example game blockout. (copied dosbox directory in the root of my sd card. dl the blockout zip file and unziped in dosbox/blockout. start with dosbox/blockout/blockout.gpe)CyberAxe posted on Feb 19 2006 at 03:32 PM said:has anybody tried out the new dosbox port? i havent managed to get anything running on it screen goes black (its a shame you cant see the dos console stuff onscreen)
The mechanics of grammarcaddy77 posted on Feb 19 2006 at 09:17 PM said:same here, only black screen. tried also the example game blockout. (copied dosbox directory in the root of my sd card. dl the blockout zip file and unziped in dosbox/blockout. start with dosbox/blockout/blockout.gpe)CyberAxe posted on Feb 19 2006 at 03:32 PM said:has anybody tried out the new dosbox port? i havent managed to get anything running on it screen goes black (its a shame you cant see the dos console stuff onscreen)
what did i wrong?
dioxide posted on Feb 19 2006 at 08:45 PM said:Is it possible to post screenies of stuff working?
I have compiled some simple applications that used Paeryns SDL so I don't think thats it.bjimba posted on Feb 20 2006 at 03:26 AM said:I've been getting reports of people who can't get it working. It's very odd -- some people have no trouble, some never see it work. I'm trying to figure out what the common denominator is. Obviously, I haven't yet.
I'm also seeing some discussion in the Devel section here that some folks are having trouble with the HW-accelerated SDL. It may be related -- I don't know yet. My first thought right now is to generate a SDL "hello world" app using the HW-accel SDL and see who can see it.
As far as speed -- I haven't really done much yet other than compiler optimization. (It used to be a lot slower, if you can believe that.) This first release was really just to show that it will work -- at least for some people <g>.
I'll try to do some updating on the wiki myself. That's probably the best place to share info.
Oh, well, another theory down the drain. Yes, I linked staticly. (The resulting binary is over 6meg -- it *better* be static!)Hanz™ posted on Feb 19 2006 at 10:39 PM said:I have compiled some simple applications that used Paeryns SDL so I don't think thats it.
Strangely it worked once for me. But I pressed lots of keys (in shock) and suddenly it was on the black screen again.
Btw you did compile -static didn't you? Or should I have some SDL libraries on my GP2x.
bjimba posted on Feb 19 2006 at 10:22 PM said:Oh, well, another theory down the drain. Yes, I linked staticly. (The resulting binary is over 6meg -- it *better* be static!)
mwolson posted on Feb 20 2006 at 12:55 AM said:Speaking of which ... if you run arm-linux-strip on the binary, it's only 2.9 MB.
bjimba posted on Feb 19 2006 at 10:26 PM said:I'm trying to figure out what the common denominator is.
techFreak posted on Feb 20 2006 at 06:06 AM said:How do i hit enter? or... How do i select the screen mode on block out example?