Drumaster posted on Feb 2 2005 at 07:37 PM said:
DaveC > Hmm I see... I just tested PC Brightness and yes colours are better right, I never tried that.
Forgive me.
I am glad everyone is comming to their senses and realizing that I am right
Poorly set gamma is a big deal to me as it diminishes the graphical "punch" that could be had. I have done computer artwork in the past and I am sensitive to it. I see it very often any many just don't understand it. It is just like when someone sets their TV too bright making black a grey so in night scenes it is like you are looking through fog, and people actually think it looks good that way :blink:
The problem is that the black level is set too high (making it grey) causing a faded, washed out, muddy look. It is almost like you are playing on a FLU when in fact you are playing on a BLU. When this was first made there was no BLU so it was likely tweaked for the dimmer NLU/FLU.
To see this effect load up the Duke Nukem wad and look at the beginning with the night sky and stars. You will see that the sky is a muddy grey and not black making it look poor on the BLU.
There should be a setting where black is TOTALLY black (RGB value of 0,0,0) and the other colours to spread up from there and true white should be at the absolute maximum. This mode should be added to the current 2 modes making 3 and the setting could be called "BLU enhanced".
I have told the coders responsible (Craig, Guyfawkes) and I am not sure they believe me though. It should be a relatively easy setting as it is a matter of tweaking the settings they already have to make a third high contrast setting. I have offered Guyfawkes my services to help tweak this setting too.
Drumaster, since you test Doom for him maybe you can help tweak the settings, I am completely willing to take the time to do it and get it just right as well. Any help with this would be great as that is the only "downer" for me with Doom is the washed out poor contrast.