Megatog615
Member
- Joined
- Dec 25, 2006
- Messages
- 163
But I think the problem is Linux doesn't have DirectX support and Wine would need to be ported to ARM, and it would need an x86 emulator to run the executables on top of(ala DarWine). Goodbye, performance.
You might as well port the games to OpenGL; it would probably be less of a daunting task, and you'd get better results in the end.
You might as well port the games to OpenGL; it would probably be less of a daunting task, and you'd get better results in the end.