Dink Smallwood


If it uses DirectX then I'm afraid porting it could be a headache. It would be really cool to play this game on gp2x though :)
 
Wasn't the main perk of the game user-created mods? I remember NCSoft saying the engine was very easy to work with.
 
I know the guy who wrote this personally, and approached him a couple of years ago about doing an OS X port -- without rewriting a lot of DirectX code, there's pretty much nothing you'd be able to do in terms of a port.

I might still do that OS X port one day; depends on how insane I feel.
 
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