is there anyway actually to dev on gp2x ?
because after installing the gcc compiler for arm, how can you code for the gp2x ? is there any sdk ? where is the promised sdl ? is there at least a way to access the framebuffer ?
You use GCC-Arm-Linux to create linux application, and the plain old GCC-Arm-Elf (same as gp32, but with modified crt0.s/linkerscript/etc) to create HH apps.
Where? I can't find any reference to a different release on it on the wiki...
BTW, i'm asking that because i ALMOST managed to build a working arm-gcc but i still can't find a way to build SDL. Actually I'm not even sure about what SDL version I should build (i guess that does matters, since it will be statically included in the final binaries, so i'm trying with the ones from the open2x project...)
If you want ARM-ELF under MinGW use DevKitARM (GP2X specs will go in it as more of the raw hardware stuff is tested out) .
If you want ARM-Linux under MinGW use DevKitGP2X (Best way to get started with GP2X development for now, libraries are being actively added (SDL, Media Libs etc. etc.)).
Trust me when I say there about as good as you can get and a LOT of blood, sweat and tears have gone into making them as easy to setup and use. ARM-Elf is not that hard to build under MinGW by hand however ARM-Linux with gLibC is VERY, VERY hard to do .