I was a kind of Delphi developer myself, The first language I got for the PC was Visual Basic, and although it worked, and I liked the user interface, I hated the language itself. Quickly progressed to Delphi and found it an absolute joy to use - wrote many a windows program using it. I found it a lot easier than Microsoft Visual C++, which seemed to require hundreds of lines of coding for the most basic programs. Delphi has a UI like VB, as easy to create apps as VB, but had a powerful language behind it.
However, when Borland C++ Builder came out, I threw all the above in the dustbin - it's still as easy to use as VB/Delphi, but with the power of C++.
Of course from there, I jumped on the embedded platform bandwagon, which now includes the GP32 (which I bought not as a games machine, but as an introduction to the ARM processor strangely enough, but I know find myself with a SMC full of emulators, games, and even some bought commercial games).
Maybe Miktar is going through the same phase and one day he'll discover C++ Builder and fall in love with it as much as I did, and then progress on to C++ later.
However I must ask Miktar what he/she would do even if they had Delphi wrappers - how would you port the code to the GP32 afterwards, which only comes with a C/C++ compiler and ARM Assembler?