Pandora Pancake Pandora Sdk Survey


JayFoxRox

Active Member
Joined
Aug 3, 2008
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779
Age
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Location
Hanover, Germany
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jannikvogel.de
Some of you might know that I'm working on a SDK for the Pandora for quite some time.
I have already shown my Pandora-Emulator and I'm still working on that - it will ship with this SDK.

Rather than just collecting toolchains and other SDKs, this SDK will probably come with

  • makefiles to cross-compile libraries,
  • the emulator,
  • some profilers to assist work with the SGX and the CPU,
  • custom examples which you won't find anywhere else,
  • extra documentation about the hardware,
  • Pandora 3D Models to use in your applications,
  • some shaders
  • etc. etc. etc.

However, since this is a huge amount of work, me and slaeshjag have been working on a little survey to find out which features are most important, wether a port to Windows is necessary or maybe even more important than a native Linux version, at which expierence level code samples and documentation should start and so on.

So if you want to use the SDK yourself, I heavily suggest yourself to take the survey:


Survey over!


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Thanks for voting in advance!
 
Last edited by a moderator:
9a9eaf0c7352ed741a20cede1508b51d

WINDOWS WINDOWS WINDOWS
please, ive had to resort to lua for the psp, because the cygwin did not like any of my numerous computers (it was the way i was setting it up, i got help from a lot of people who knew there thing and nothing, 3 years wasted)

im currently learning c++, and i believe my games are better suited to portables. Dont like the prospect of playing 'homebrew' on dekstops

i cant switch to linux because of the shitty school software, i need to have for my course, and putting a vm is just extra hassle

Thanks alot for doing this btw
 
Here's mine: f3d0cadc035d9a3cf3abb986c553f8e9

I'd love to see a Windows SDK too. Thanks for your efforts anyway! :)
 
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