No 16:9. It would be bad for emus as all of those systems were 4:3. If you used 16:9 then you would have to stretch everything to that aspect which would make stuff squashed, bah.
Plus the resolution should be 320 x 240 as most systems emulated fit pretty well at that res. (face it this thing would be used primarily for emus) Go too high and everything would need to be scaled. Scaling doesn't look as good as 1:1. You could do 640 x 480 and then stuff could be pixel doubled when needed. But I still say use a 320 x 240 4:3 screen but BIG like 4"-4.5".
It should also have hardware support for tiling and transparencies for stuff like SNES.
Plus the resolution should be 320 x 240 as most systems emulated fit pretty well at that res. (face it this thing would be used primarily for emus) Go too high and everything would need to be scaled. Scaling doesn't look as good as 1:1. You could do 640 x 480 and then stuff could be pixel doubled when needed. But I still say use a 320 x 240 4:3 screen but BIG like 4"-4.5".
It should also have hardware support for tiling and transparencies for stuff like SNES.