They are one of the first who already jumped on the train. Don't you read any news articles about stuff like that? :huh:chris_c said:someone get TI onto this!
I'm not sure the chip pin-outs will be compatible. Besides, soldering those chips is HARD.typs lik dis said:They can't just switch in the new chip when it comes out? How about an aftermarket mod?
Near impossible I'd think.typs lik dis said:I once replaced the CPU of a desktop computer. How much harder would doing so on the Pandora be?
No, PS2 Emulation is still shit on PCs with better processors and graphics cards, so this would likely do worse.Jdbye said:It said quad core 2.5ghz for servers, but 1.5ghz for handheld devices, still pretty good though and I wouldn't mind 1.5ghz on the Pandora 2 but maybe a bit more and we could have PS2 emulation.
chris_c said:mind you I would *not* like 1.5ghz+ if that meant 1.5hr battery life!!
I could run PS2 games fine on my old PC with Core 2 Duo and a XFX 8600GT, not a very good gfx card, i mean sure ARM won't get close to core 2 duo in speed yet, but I'm not sure how much less is actually required since my last PC before that one was 1Ghz and definitely couldn't run PS2 gamesCrunchwrap said:Near impossible I'd think.typs lik dis said:I once replaced the CPU of a desktop computer. How much harder would doing so on the Pandora be?
No, PS2 Emulation is still shit on PCs with better processors and graphics cards, so this would likely do worse.Jdbye said:It said quad core 2.5ghz for servers, but 1.5ghz for handheld devices, still pretty good though and I wouldn't mind 1.5ghz on the Pandora 2 but maybe a bit more and we could have PS2 emulation.
Crunchwrap said:Near impossible I'd think.typs lik dis said:I once replaced the CPU of a desktop computer. How much harder would doing so on the Pandora be?
Custom Processing Unlimite said:For PS2 emulation it's not a power issue... it's a multiplier issue... this was touched on in another topic not long ago, but being able to clock to a proper speed for PS2 games to run smoothly is not a simple feat, and that is the primary design flaw (or security feature) of the PS2... I'm sure someone will chime in here with a link to the thread in question... I just can't remember the topic of it at the moment...