skeezix
Internal Development
Killer stuff
I think I can take a few days off now 
http://www.codejedi.com/shadowplan/gp32.html
June 4th 2003 -- Release Castaway/GP 12.1
Spit and pollish release
The games database cache is back full frontal -- at first you'll notice that hitting SELECT remembers the CRC so the next lookup is instantaneous. You'll then notice that you can use right-shoulder to toggle the disk picker between two views.. the normal view (with a new game summary I might add), and a "Game List Mode" which shows one game to a line, alphabetically sorted. Mind you, it only knows about games on disks that you've pushed SELECT on to get them into the cache, so sit there for 10 minutes and go through all your disks, and then you'll never leave this mode! (You can default to this mode with a quick addition to your defaults.cnf!) I might also note that for Bonks I added game dataabse lookup support for .zip files, so you can have all the same bonuses as normal when using zip disk images (though save disk to SMC when using .zip may still be odd).
Release 12.1
------------
CHG: Added game count to bottom right of gamelist menu
CHG: Some dialog internals to make them handle large numbers of options/games
Release 12.0 - killer!
------------
NEW: Game listing mode!
o In this mode, disks that you have previously SELECTed (put into the cache)
will now show their games all together in one big sorted list!
o Gamelist-menu now lists games known in your cache in alphabetical
order, as well as putting in uncached disks at the bottom so they're still
findable; hitting A or B on a game will select it for disk insertion as in
the disk menu; right shoulder will toggle back to disk picker. Leftshoulder
does not do deletion in this view. Select will look up a disk to show you
the other games on that disk, and Start will fire things up as normal.
o so the gamelist view works more or less the same as the normal disk view
but is prettier for your cached games
NEW: Games database can now look up .zip file contents, so hitting Select
works on .STx, .MSA, .RAW (savestates) and now .zip's (w00t!)
CHG: Removed wide-desc mode that was in 11.6
CHG: Right-shoulder in disk picker now toggles between disk-menu and
gamelist-menu (which is new)
Release 11.6
------------
CHG: Make floppy access indicators stay around onscreen a bit longer; sometimes
they just blinked too fast, and I like to "see" them
CHG: Reducing status/mode-line render frequency to get performance boost
CHG: Brought cache back in; we can beat it up and see if its all fixed?!
NEW: If cache is enabled then try showing a gamelist beside disks that have
cached CRC32's; only half a screen is available, so not much can be done....
NEW: If you hit Right Shoulder in disk picker, it'll toggle between showing
description field full width (if present) and normal (half width description)
NEW: Variable 'widedesc' available for config; if 1, wide description used; if
0, normal thin desc used. Useful for DEFAULTS.CNF!
UPD: ST Games Database 2.0
http://www.codejedi.com/shadowplan/gp32.html
June 4th 2003 -- Release Castaway/GP 12.1
Spit and pollish release
Release 12.1
------------
CHG: Added game count to bottom right of gamelist menu
CHG: Some dialog internals to make them handle large numbers of options/games
Release 12.0 - killer!
------------
NEW: Game listing mode!
o In this mode, disks that you have previously SELECTed (put into the cache)
will now show their games all together in one big sorted list!
o Gamelist-menu now lists games known in your cache in alphabetical
order, as well as putting in uncached disks at the bottom so they're still
findable; hitting A or B on a game will select it for disk insertion as in
the disk menu; right shoulder will toggle back to disk picker. Leftshoulder
does not do deletion in this view. Select will look up a disk to show you
the other games on that disk, and Start will fire things up as normal.
o so the gamelist view works more or less the same as the normal disk view
but is prettier for your cached games
NEW: Games database can now look up .zip file contents, so hitting Select
works on .STx, .MSA, .RAW (savestates) and now .zip's (w00t!)
CHG: Removed wide-desc mode that was in 11.6
CHG: Right-shoulder in disk picker now toggles between disk-menu and
gamelist-menu (which is new)
Release 11.6
------------
CHG: Make floppy access indicators stay around onscreen a bit longer; sometimes
they just blinked too fast, and I like to "see" them
CHG: Reducing status/mode-line render frequency to get performance boost
CHG: Brought cache back in; we can beat it up and see if its all fixed?!
NEW: If cache is enabled then try showing a gamelist beside disks that have
cached CRC32's; only half a screen is available, so not much can be done....
NEW: If you hit Right Shoulder in disk picker, it'll toggle between showing
description field full width (if present) and normal (half width description)
NEW: Variable 'widedesc' available for config; if 1, wide description used; if
0, normal thin desc used. Useful for DEFAULTS.CNF!
UPD: ST Games Database 2.0