skeezix
Internal Development
I think I've nabbed the last of the weird issues that people found -- the mouse getting stuck.. not a problem anymore! Interphase and Virus and Millenium 2.2 and others are all now happy
Get it off my site:
http://www.codejedi.com/shadowplan/gp32.html
Anyone who posts the news.. jst foold all the 10-series together
Release 10.2
------------
CHG: New mouse calibration code (for the 6th or 7th time -- seems to work
well in that it gives you full range of movement from the current mouse
position as if it was center of screen. (so ideally do the calibration from
center of screen!)
CHG: Automatic mouse-calibration at resolution changes
CHG: Automatic mouse-calibration when approaching perceived screen edge, so
that it'll let you run off the edge if you want to.. TOS won't let the
mouse fly off the screen anyway
CHG: The virtual keyboard starting position is in the middle now (near the
numbers) since most often the first time you pull up the keyboard you'll
be wanting to go somewhere else.. this should help minimize that first
bit of travel time
FIX: If you left-shoulder deleted the last file in the file listing, then
pressing down would let you scroll forever. Now fixed.. deleting an item
now selects the previous item so you can't scroll down into nothingness.
Release 10.1
------------
FIX: Updated version; doh
NEW: Save state menu now shows filename of disk-A: thats in existing save
states, or "Empty". This way you can tell which slots do not exist at all,
and if they do exist, what disk was in it
NEW: Gamma/Brightness adjust added -- this is done in such a way so that
colours will never become another colour (red will not become green). So
if a colour is at max green (rgb(0,255,0) then it will not change. But if
it is at half green (0,127,0) then it will let you step it up and still be
green. At max gamma, everything will be essentially white. So the gamma
settings let you bring everything up to the point where they would go to
white if we went another step. You get 4 steps. (Making higher granularity
doesn't seem to have much point)
CHG: Retouched the mouse calibration in hopes that it works :/
CHG: Brightness of plasma increased a touch to make it visible but without
ruining the bouncey text effect
Release 10
----------
CHG: Merge splash demo and splash text into one screen, and tone down
the plasma. Make the Castaway text go on top. Nice!
CHG: When in frameskip mode, left shoulder only does frameskip.. doesn't
toggle keyboard. Woops!
FIX: Properly checks for TOS's existance before firing up the emulation ..
this ought to help out people who didn't install one or put it into the
wrong place
CHG: Updated games database to 1.9
Release 9.2.1
-------------
NEW: Pushing SELECT on a .RAW (savestate) will look up game details for the
disk that was in drive A: at the time of savestating (cool!)
NEW: 1/4 of a splash screen
CHG: Left-button toggle of keyboard also sets the delay timer for normal keys
so that it doesn't immediately re-register for frameskip-minus in that mode
CHG: Will remember disk selection when you reset Castaway/GP and return to the
disk picker menu
FIX: Will try to sort disk listing properly
jeff
Get it off my site:
http://www.codejedi.com/shadowplan/gp32.html
Anyone who posts the news.. jst foold all the 10-series together
Release 10.2
------------
CHG: New mouse calibration code (for the 6th or 7th time -- seems to work
well in that it gives you full range of movement from the current mouse
position as if it was center of screen. (so ideally do the calibration from
center of screen!)
CHG: Automatic mouse-calibration at resolution changes
CHG: Automatic mouse-calibration when approaching perceived screen edge, so
that it'll let you run off the edge if you want to.. TOS won't let the
mouse fly off the screen anyway
CHG: The virtual keyboard starting position is in the middle now (near the
numbers) since most often the first time you pull up the keyboard you'll
be wanting to go somewhere else.. this should help minimize that first
bit of travel time
FIX: If you left-shoulder deleted the last file in the file listing, then
pressing down would let you scroll forever. Now fixed.. deleting an item
now selects the previous item so you can't scroll down into nothingness.
Release 10.1
------------
FIX: Updated version; doh
NEW: Save state menu now shows filename of disk-A: thats in existing save
states, or "Empty". This way you can tell which slots do not exist at all,
and if they do exist, what disk was in it
NEW: Gamma/Brightness adjust added -- this is done in such a way so that
colours will never become another colour (red will not become green). So
if a colour is at max green (rgb(0,255,0) then it will not change. But if
it is at half green (0,127,0) then it will let you step it up and still be
green. At max gamma, everything will be essentially white. So the gamma
settings let you bring everything up to the point where they would go to
white if we went another step. You get 4 steps. (Making higher granularity
doesn't seem to have much point)
CHG: Retouched the mouse calibration in hopes that it works :/
CHG: Brightness of plasma increased a touch to make it visible but without
ruining the bouncey text effect
Release 10
----------
CHG: Merge splash demo and splash text into one screen, and tone down
the plasma. Make the Castaway text go on top. Nice!
CHG: When in frameskip mode, left shoulder only does frameskip.. doesn't
toggle keyboard. Woops!
FIX: Properly checks for TOS's existance before firing up the emulation ..
this ought to help out people who didn't install one or put it into the
wrong place
CHG: Updated games database to 1.9
Release 9.2.1
-------------
NEW: Pushing SELECT on a .RAW (savestate) will look up game details for the
disk that was in drive A: at the time of savestating (cool!)
NEW: 1/4 of a splash screen
CHG: Left-button toggle of keyboard also sets the delay timer for normal keys
so that it doesn't immediately re-register for frameskip-minus in that mode
CHG: Will remember disk selection when you reset Castaway/GP and return to the
disk picker menu
FIX: Will try to sort disk listing properly
jeff