Squidge
Certified Guru
Here's my first version of Beats of rage. It's not finished yet, but I thought that since it is basically playable, theres nothing stopping you from trying it out if you want.
Things to do:
=========
o Implement sound
o Optimize file i/o (really slow at the moment, several minutes to load the first level)
o Remove debug code
o Someway of saving your settings or perhaps the highest stage you have reached and allow level selection.
o Change key mappings
o Maybe still a little quick in places?
o Look for files in a data dir, rather than GPMM
o Enable more than one character to be used
o Make sure all levels are completely playable due to differing memory requirements
As usual, I'm accepting suggestions here
Controls:
======
Start = Start
Select = Not Used
Left/Right/Up/Down = Guess
A = Special
B = Not Used
Left Paddle = Attack
Right Paddle = Jump
I will be changing these later (eg. I think attack and special, or attack & jump will be best on A/B)
Requirements
=========
Before downloading this file, get the pc dos version of BOR from http://www.segaforums.com/senileteam/beats...nload_game.html
Once downloaded, extract the file "BOR.PAK" from the archive and upload it to your GP32's GPMM directory. This file is approximately 60mb (which includes 41mb of sound and music).
I don't have the website space to host the BOR.PAK file myself, and there's so little else in the archive so you may as well download it from the "official" sites and spread the bandwidth. If you have the bandwidth to mirror a copy however (possibly with the FXE already in the archive), feel free, but you may wish to send an email off to SenileTeam telling them such.
Installation
=======
Drop the FXE file into your GPMM directory along with the BOR.PAK file (see above).
#### BETA 2 Download now present in page 4 ####
Things to do:
=========
o Implement sound
o Optimize file i/o (really slow at the moment, several minutes to load the first level)
o Remove debug code
o Someway of saving your settings or perhaps the highest stage you have reached and allow level selection.
o Change key mappings
o Maybe still a little quick in places?
o Look for files in a data dir, rather than GPMM
o Enable more than one character to be used
o Make sure all levels are completely playable due to differing memory requirements
As usual, I'm accepting suggestions here
Controls:
======
Start = Start
Select = Not Used
Left/Right/Up/Down = Guess
A = Special
B = Not Used
Left Paddle = Attack
Right Paddle = Jump
I will be changing these later (eg. I think attack and special, or attack & jump will be best on A/B)
Requirements
=========
Before downloading this file, get the pc dos version of BOR from http://www.segaforums.com/senileteam/beats...nload_game.html
Once downloaded, extract the file "BOR.PAK" from the archive and upload it to your GP32's GPMM directory. This file is approximately 60mb (which includes 41mb of sound and music).
I don't have the website space to host the BOR.PAK file myself, and there's so little else in the archive so you may as well download it from the "official" sites and spread the bandwidth. If you have the bandwidth to mirror a copy however (possibly with the FXE already in the archive), feel free, but you may wish to send an email off to SenileTeam telling them such.
Installation
=======
Drop the FXE file into your GPMM directory along with the BOR.PAK file (see above).
#### BETA 2 Download now present in page 4 ####