satacoy
Still Fresh
- Joined
- May 1, 2006
- Messages
- 81
I'm having a lot of fun trying out everyone else's entries for GBAX. I thought I'd post a little info on Blast Riot.
The main premise in Blast Riot is to collect 5 "disks" to progress to the next level. The trick is staying alive long enough to collect five.
Different colored disks give different power-ups (although you won't see any power-ups until level 4 or so). Each disk you pick up will add one to your health, and a small dot will start circling your player.
The various monsters in the maze can also pick up disks, and use the power-ups. Dots also circle the monsters when they're carrying disks, which makes it easier to figure out who you have to go after to gain a disk.
Monsters don't necessarily get along with other breeds, so it's sometimes wise to let them thin themselves out a bit before wading into the mix.
Use the joystick to move, and the "A" button to fire. The "X" button will highlight your character in case you loose him in the chaos.
The "Start" button will bring up a menu. Hit "Start" again to select a menu item.
Some of Blast Riot's features:
* 16 distinct monsters, each with distinct AI.
* 15 individual maps. These repeat as necessary.
* 100's of on screen objects interacting at the height of the game.
* A constant 60 frames per second is maintained during gameplay at 200 mhz. It may be possible to underclock.
* No SDL or other non standard libraries used. All sound and graphics routines written for this game.
* Music and Sound volume are independently settable. All settings persist between games.
* Stereo sound effects attenuate with distance. The farther away something is, the less noise it'll make.
* Interactive tutorial/demo on how to play on startup.
A few things I'm unsure of:
* Does TV out worK? I don't have the necessary setup to try it.
* Can the game be underclocked? I don't think I'm pushing the CPU, but haven't tried underclocking it. There may be sound buffer issues if the clock drops too low.
This is a hardcore action game, you'll have to have pretty good reflexes to get much past level 10. The GP2X joystick doesn't make things easier...
If you can make it to level 20 you're doing really well. Level 20 is when the last unique creature shows up.
Enjoy! I'm going back to trying the other entries.
Pete
The main premise in Blast Riot is to collect 5 "disks" to progress to the next level. The trick is staying alive long enough to collect five.
Different colored disks give different power-ups (although you won't see any power-ups until level 4 or so). Each disk you pick up will add one to your health, and a small dot will start circling your player.
The various monsters in the maze can also pick up disks, and use the power-ups. Dots also circle the monsters when they're carrying disks, which makes it easier to figure out who you have to go after to gain a disk.
Monsters don't necessarily get along with other breeds, so it's sometimes wise to let them thin themselves out a bit before wading into the mix.
Use the joystick to move, and the "A" button to fire. The "X" button will highlight your character in case you loose him in the chaos.
The "Start" button will bring up a menu. Hit "Start" again to select a menu item.
Some of Blast Riot's features:
* 16 distinct monsters, each with distinct AI.
* 15 individual maps. These repeat as necessary.
* 100's of on screen objects interacting at the height of the game.
* A constant 60 frames per second is maintained during gameplay at 200 mhz. It may be possible to underclock.
* No SDL or other non standard libraries used. All sound and graphics routines written for this game.
* Music and Sound volume are independently settable. All settings persist between games.
* Stereo sound effects attenuate with distance. The farther away something is, the less noise it'll make.
* Interactive tutorial/demo on how to play on startup.
A few things I'm unsure of:
* Does TV out worK? I don't have the necessary setup to try it.
* Can the game be underclocked? I don't think I'm pushing the CPU, but haven't tried underclocking it. There may be sound buffer issues if the clock drops too low.
This is a hardcore action game, you'll have to have pretty good reflexes to get much past level 10. The GP2X joystick doesn't make things easier...
If you can make it to level 20 you're doing really well. Level 20 is when the last unique creature shows up.
Enjoy! I'm going back to trying the other entries.
Pete