=============================================================================
==========
PND : /media/Pandora2/pandora/menu/com.elv.benri.pnd
PND_FSTYPE : Squashfs
APPDATADIR : /media/Pandora2/pandora/appdata/Benri
APPDD_FSTYPE : ext2
PND_CPUSPEED : <unset>
EXENAME : benri.sh
ARGUMENTS : <unset>
=============================================================================
==========
[ START ]--- Mount the PND ----------
Mounting : mount -t squashfs -o ro "/dev/loop0" "/mnt/utmp/Benri"
Mounting the Union FS : mount -t aufs -o exec,dirs="/media/Pandora2/pandora/a
ppdata/Benri=rw+nolwh":"/mnt/pnd/Benri=rr" none "/mnt/utmp/Benri"
[SUCCESS]--- Mount the PND ----------
[ START ]--- Starting the application ( benri.sh ) ----------
Benri and the Bandits version 1.0.1767.9820 Release, Build 1882.
Built on Feb 19 2019, 17:53:14
Running with Pipe 1.0.1
Started on Sun Feb 24 19:36:57 2019
SDL init successful
Loading archive "data.pra"...
There was an error trying to access the file.
Loading archive "gfx.pra"...
There was an error trying to access the file.
Loading archive "audio.pra"...
There was an error trying to access the file.
INFO: Loading OpenGLES extensions...
Attempting to load PDB "backgrounds.pdb"...
Read File Header
File Header is valid. Version of the file is 3
Attempting to load PDB "sprites.pdb"...
Read File Header
File Header is valid. Version of the file is 3
Attempting to load PDB "locations.pdb"...
Read File Header
File Header is valid. Version of the file is 1
Attempting to load translation "input_names_en.ini"...
Attempting to load translation "twc_strings_main_en.ini"...
Attempting to load translation "twc_strings_dialogs_en.ini"...
Attempting to load translation "twc_strings_comments_en.ini"...
Attempting to load translation "input_names_pandora.ini"...
SDL: Forcing GLES2 driver
Texture 'embedded_white' loaded successfully
Bit depth wanted: 16
Bit Depth recieved: 16
RGBA Size: 5 6 5 0
OpenGL init successful
=== System Information ===
Platform: OpenPandora
Logical CPU cores: 1
Supported extensions:
Total RAM: 501 MB
GPU: PowerVR SGX 530
GPU Vendor: Imagination Technologies
OpenGL Implementation Version: OpenGL ES-CM 1.1
Texture 'gfx/font.png' loaded successfully
Attempting to load room "startup.prm"...
Read File Header
File Header is valid. Version of the file is 2
Texture 'gfx/ui.png' loaded successfully
Read Object Instance (ID: 1 X: 0 Y: 0 OID: 14 CustomInt: 0 Name: obj_startup)
Texture 'gfx/back_rope.png' loaded successfully
Attempting to load room "rooms/title.prm"...
Read File Header
File Header is valid. Version of the file is 2
Texture 'gfx/back_title.png' loaded successfully
Texture 'gfx/tileset_outside.png' loaded successfully
Read Object Instance (ID: 1 X: 48 Y: 48 OID: 13 CustomInt: 0 Name: obj_title)
Failed to load texture from file "editor/config/gfx/music.png"
(File doesn't exist)
Texture 'editor/config/gfx/music.png' loaded successfully
Read Object Instance (ID: 2 X: 0 Y: 16 OID: 25 CustomInt: 0 Name: obj_music)
Texture 'gfx/objects.png' loaded successfully
Read Object Instance (ID: 3 X: 274 Y: 53 OID: 28 CustomInt: 60 Name: obj_stat
ic_object)
Texture 'gfx/back_fog.png' loaded successfully
Read Object Instance (ID: 4 X: 0 Y: 336 OID: 42 CustomInt: 1 Name: obj_fog_re
nderer)
Attempting to load room "rooms/castle/break_room.prm"...
Read File Header
File Header is valid. Version of the file is 2
glDeleteBuffersVBO(1, 0x159e44);
Texture 'gfx/tileset_castle.png' loaded successfully
Read Object Instance (ID: 1 X: 0 Y: 16 OID: 25 CustomInt: 4 Name: obj_music)
Read Object Instance (ID: 2 X: 0 Y: 0 OID: 26 CustomInt: 0 Name: obj_intro)
Read Object Instance (ID: 3 X: 336 Y: 256 OID: 9 CustomInt: 1 Name: obj_door)
Texture 'gfx/char_castle.png' loaded successfully
Read Object Instance (ID: 4 X: 284 Y: 129 OID: 27 CustomInt: 0 Name: obj_simp
le_character)
Read Object Instance (ID: 5 X: 317 Y: 154 OID: 27 CustomInt: 1 Name: obj_simp
le_character)
Read Object Instance (ID: 6 X: 268 Y: 170 OID: 27 CustomInt: 2 Name: obj_simp
le_character)
Texture 'gfx/player.png' loaded successfully
Read Object Instance (ID: 7 X: 335 Y: 200 OID: 3 CustomInt: 1 Name: obj_playe
r)
Read Object Instance (ID: 8 X: 176 Y: 128 OID: 28 CustomInt: 32 Name: obj_sta
tic_object)
Read Object Instance (ID: 9 X: 224 Y: 128 OID: 28 CustomInt: 32 Name: obj_sta
tic_object)
Read Object Instance (ID: 10 X: 416 Y: 128 OID: 28 CustomInt: 32 Name: obj_st
atic_object)
Read Object Instance (ID: 11 X: 464 Y: 128 OID: 28 CustomInt: 32 Name: obj_st
atic_object)
Read Object Instance (ID: 12 X: 336 Y: 280 OID: 10 CustomInt: 4 Name: obj_tel
eport)
Read Object Instance (ID: 13 X: 160 Y: 160 OID: 28 CustomInt: 41 Name: obj_st
atic_object)
Read Object Instance (ID: 14 X: 272 Y: 144 OID: 28 CustomInt: 40 Name: obj_st
atic_object)
Read Object Instance (ID: 15 X: 0 Y: 32 OID: 30 CustomInt: 0 Name: obj_tilese
t_splitter)
Read Object Instance (ID: 16 X: 304 Y: 144 OID: 28 CustomInt: 62 Name: obj_st
atic_object)
Read Object Instance (ID: 17 X: 368 Y: 144 OID: 11 CustomInt: 18 Name: obj_co
mment)
Read Object Instance (ID: 18 X: 384 Y: 144 OID: 11 CustomInt: 18 Name: obj_co
mment)
Read Object Instance (ID: 19 X: 400 Y: 144 OID: 11 CustomInt: 18 Name: obj_co
mment)
Read Object Instance (ID: 20 X: 432 Y: 128 OID: 11 CustomInt: 19 Name: o*** g
libc detected *** ./Benri: double free or corruption (!prev): 0x002bf3f0 ***
bj_comment)
Read Object Instance (ID: 21 X: 448 Y: 128 OID: 11 CustomInt: 19 Name: obj_co
mment)
Read Object Instance (ID: 22 X: 192 Y: 128 OID: 11 CustomInt: 19 Name: obj_co
mment)
Read Object Instance (ID: 23 X: 208 Y: 128 OID: 11 CustomInt: 19 Name: obj_co
mment)
glDeleteBuffers(1, 0x15b84c);
glDeleteBuffersVBO(1, 0x15b834);
glDeleteBuffers(1, 0x15b754);
glDeleteBuffersVBO(1, 0x15b73c);
Attempting to load room "rooms/castle/throne_room.prm"...
Read File Header
File Header is valid. Version of the file is 2
glDeleteBuffersVBO(1, 0x159f8c);
glDeleteBuffersVBO(1, 0x1b37e4);
glDeleteBuffersVBO(1, 0x156254);
glDeleteBuffersVBO(1, 0x2bd9ec);
glDeleteBuffersVBO(1, 0x2b9ff4);
Read Object Instance (ID: 1 X: 176 Y: 96 OID: 28 CustomInt: 32 Name: obj_stat
ic_object)
Read Object Instance (ID: 2 X: 224 Y: 96 OID: 28 CustomInt: 32 Name: obj_stat
ic_object)
Read Object Instance (ID: 3 X: 416 Y: 96 OID: 28 CustomInt: 32 Name: obj_stat
ic_object)
Read Object Instance (ID: 4 X: 464 Y: 96 OID: 28 CustomInt: 32 Name: obj_stat
ic_object)
Read Object Instance (ID: 5 X: 288 Y: 176 OID: 28 CustomInt: 33 Name: obj_sta
tic_object)
Read Object Instance (ID: 6 X: 352 Y: 176 OID: 28 CustomInt: 33 Name: obj_sta
tic_object)
Read Object Instance (ID: 7 X: 272 Y: 96 OID: 28 CustomInt: 34 Name: obj_stat
ic_object)
Read Object Instance (ID: 8 X: 352 Y: 96 OID: 28 CustomInt: 34 Name: obj_stat
ic_object)
Read Object Instance (ID: 9 X: 316 Y: 65 OID: 27 CustomInt: 3 Name: obj_simpl
e_character)
Read Object Instance (ID: 10 X: 284 Y: 209 OID: 27 CustomInt: 4 Name: obj_sim
ple_character)
Read Object Instance (ID: 11 X: 348 Y: 209 OID: 27 CustomInt: 5 Name: obj_sim
ple_character)
Read Object Instance (ID: 12 X: 316 Y: 353 OID: 27 CustomInt: 0 Name: obj_sim
ple_character)
Read Object Instance (ID: 13 X: 0 Y: 0 OID: 26 CustomInt: 1 Name: obj_intro)
Read Object Instance (ID: 14 X: 316 Y: 369 OID: 27 CustomInt: 5 Name: obj_sim
ple_character)
Read Object Instance (ID: 15 X: 333 Y: 10 OID: 29 CustomInt: 0 Name: obj_char
acter_spin_jump)
Read Object Instance (ID: 16 X: 319 Y: 232 OID: 3 CustomInt: 1 Name: obj_play
er)
Read Object Instance (ID: 17 X: 0 Y: 16 OID: 25 CustomInt: 4 Name: obj_music)
Read Object Instance (ID: 18 X: 320 Y: 360 OID: 10 CustomInt: 5 Name: obj_tel
eport)
Read Object Instance (ID: 19 X: 272 Y: 112 OID: 11 CustomInt: 4 Name: obj_com
ment)
Read Object Instance (ID: 20 X: 352 Y: 112 OID: 11 CustomInt: 5 Name: obj_com
ment)
Read Object Instance (ID: 21 X: 240 Y: 96 OID: 11 CustomInt: 6 Name: obj_comm
ent)
Read Object Instance (ID: 22 X: 256 Y: 96 OID: 11 CustomInt: 6 Name: obj_comm
ent)
Read Object Instance (ID: 23 X: 384 Y: 96 OID: 11 CustomInt: 6 Name: obj_comm
ent)
Read Object Instance (ID: 24 X: 400 Y: 96 OID: 11 CustomInt: 6 Name: obj_comm
ent)
Read Object Instance (ID: 25 X: 0 Y: 32 OID: 30 CustomInt: 0 Name: obj_tilese
t_splitter)
Read Object Instance (ID: 26 X: 432 Y: 96 OID: 11 CustomInt: 20 Name: obj_com
ment)
Read Object Instance (ID: 27 X: 448 Y: 96 OID: 11 CustomInt: 20 Name: obj_com
ment)
Read Object Instance (ID: 28 X: 192 Y: 96 OID: 11 CustomInt: 20 Name: obj_com
ment)
Read Object Instance (ID: 29 X: 208 Y: 96 OID: 11 CustomInt: 20 Name: obj_com
ment)
/usr/pandora/scripts/pnd_run.sh: line 528: 4526 Aborted "./$
EXENAME" $ARGUMENTS "$@"
[ FAILED]--- Starting the application ( benri.sh ) ----------
[ START ]--- Restoring the frame buffer status ----------
[SUCCESS]--- Restoring the frame buffer status ----------
[ START ]--- Restoring nub mode ----------
[SUCCESS]--- Restoring nub mode ----------
[ START ]--- uMount the PND ----------
[ START ]--- Waiting the Union to be available ----------
[SUCCESS]--- Waiting the Union to be available ----------
rmdir: failed to remove `/mnt/utmp/Benri': Device or resource busy
[ START ]--- Waiting the PND mount dir to be free ----------
[SUCCESS]--- Waiting the PND mount dir to be free ----------
cleanup done
[SUCCESS]--- uMount the PND ----------
=============================================================================
==========
Return code is : 6