I've been wondering about the concepts of winning and losing not being in Heaven. I read another NDE that said that you can't throw dice in Heaven, because they always come up exactly the way you want them to. I'm with this guy, sounds boring as fuck.I'm like "So, this looks awful familiar. Is this the same as Earth?" She said "It's a lot like Earth but it is different too." I said "Well, what's to do? Do they have any arcades here?" (This is weird because if I was in 1958 or so. Why would I be asking about arcades?) She walked me to an arcade place that was empty of people but full of arcade machines. I walked up to a Pac Man looking machine and asked her for some money. She said "Oh, there's no money in this world. Everything is free". I wondered how this place stayed in business or even why it was in business. She told me the builders just really liked arcade machines. So I'm looking at this screen and it's a guy walking down the sidewalk with a flower in his hand. She told me to hand the flower to a person walking the other way. I hit the button and the person got a flower but now I had two flowers. I handed another flower out and now I had three flowers. I handed three flowers out and now I had six flowers. I said "I don't get it?" She said "To give is to receive. The more you give the more you receive." I said "How do you win this game?" She said "The concepts of winning and losing are not here in this world." I said "Well then, how do you finish the game?" She said" You are finished when you don't want to play anymore." It was a rather boring game and I ended up quickly with so many flowers I couldn't see my player anymore for all the flowers. I knew quickly why no one was at this retarded arcade.
And knowing where your next meal is coming from is also boring, right?I'm with this guy, sounds boring as fuck.
Oh, you should work for Meta, when the Oasis is ready, sorry, I mean, when the MetaVerse is ready, I guess these "licenses" can cost real money and they'll make a fortune!I wonder why this hasn't been implemented in video games with adult activities yet. Especially racing games, we can't have unlicensed drivers on the virtual roads. They might hit an NPC
I'm afraid it will, summer child...I'm afraid it will...It will sell millions.
Will there be an add-on pack, so you can train animals to do the work for you? Or is it more about watching how the buildings slowly crumble and get replaced by plants, vines and trees? And then Animals come back to the city and live in a sheltered building. And as they use the roads, these become the new paths in the city, joining all the hubs, like the swimmingpool which is now used as drinking fountain. Or a stadium which is used by grass eaters.Post apocalyptic SIM City... in a world where everybody died you have to make a new city. However since everybody died nobody will construct anything. You can plan but It will never be realized. Also nobody will ever live in the planned city that doesnt get made.
And when completed your design of the city and you are to old to continue, you slowly pass away. Then wake up from a coma realizing it was all just a dream, all your family and friends are so happy to see you. Turns out it was a tutorial, then the apocalypse happens and you can finally design your true city that doesn't get made.Post apocalyptic SIM City... in a world where everybody died you have to make a new city. However since everybody died nobody will construct anything. You can plan but It will never be realized. Also nobody will ever live in the planned city that doesnt get made.
Hmm... CatTamer, the game. Give your cat instructions, which the cat ignores. But when he's hungry, you need to feed it. To feed it, you need to pay for microtransactions.a friendly cat thinks you're his play buddy
That would be an epic 180degrees ending cutscene.Then wake up from a coma realizing it was all just a dream,
Why is Chrono* an awful game idea?
I have something similar while playing Genshin Impact.I had a cool new awful game idea. Completely Linear Incremental Game. There’s progress, but the rate of progress never increases. Everything is capped at one per second, meaning you’ll only reach two billion in your lifetime. I designed it with the afterlife in mind. Given an eternity, we’re gonna need some seriously slow games.
Oh, is it Chrono Trigger/Cross? I wondered what it was.Why is Chrono* an awful game idea?
This is the future three hundred years after the appearance of Lavos.
Everything is destroyed and devastated, very few men still survive thanks to machines that regenerate the body but leave hungry.
There are no more plants, no flowers, everything is dead.
Gangs of crazed robots roam the world and try to dominate it.
What a perfectly grounded answer. I was waaaaay overthinking it, then. Apologies.it's what came to mind when someone mentioned Post apocalyptic SIM City.
That plot is higly predictable.I was going to make a visual novel called The Evil Dragon, with a resolution of 128 by 72 pixels, using only two lines of fourteen characters each for text.
THERE ONCE WAS
AN EVIL DRAGON
HEROES SET OUT
TO DEFEAT IT
ONE BY ONE
THEY ALL DIED
WILL YOU SLAY
THE DRAGON?
*hits the n key*
THEN THIS GAME
IS NOT FOR YOU
ENDING ONE
ACHIEVED