#-----------------------------------------------------------------------------
# PS3 Media Server renderer configuration profile for Plum
#
# This configuration profile serves two purposes:
#
# - Allow PMS to recognize a specific connecting renderer
# - Define the possibilities of that renderer
#
#-----------------------------------------------------------------------------
# RENDERER INFORMATION
#
# RendererName: Determines the name that is displayed in the PMS user
# interface when this renderer connects.
RendererName = PLUM
# RendererIcon: Determines the icon that is displayed in the PMS user
# interface when this renderer connects. By default, these icons are
# bundled with PMS in pms.jar, but they can easily be customised:
# http://www.ps3mediaserver.org/forum/viewtopic.php?f=6&t=3507&p=49536#p49536
RendererIcon = ps3.png
#-----------------------------------------------------------------------------
# RENDERER RECOGNITION
#
# When a renderer connects, it sends a "User-Agent" header. PMS tries to
# match that header with all configuration profiles. If none of the profiles
# matches, the message "Unknown User-Agent:" will be displayed in the logs and
# PMS will switch to a default profile.
#
# Because matching involves all renderer configuration profiles, it is
# important to match as long a string as possible. This increases the chances
# that a match is unique. Version numbers are best avoided.
#
# To learn the exact headers of any renderer, set the logging level in
# "logback.xml" to "TRACE" and look for messages like "Received on socket:".
#
# ============================================================================
# PlayStation 3 uses the following strings:
#
# User-Agent: PLAYSTATION 3
# ---
# User-Agent: UPnP/1.0
# X-AV-Client-Info: av=5.0; cn="Sony Computer Entertainment Inc."; mn="PLAYSTATION 3"; mv="1.0";
# ---
# User-Agent: UPnP/1.0 DLNADOC/1.50
# X-AV-Client-Info: av=5.0; cn="Sony Computer Entertainment Inc."; mn="PLAYSTATION 3"; mv="1.0";
# ============================================================================
#
# UserAgentSearch: Optional regular expression to detect a connected renderer.
# The expression is case insensitive. When the expression is empty User-Agent
# headers are not used, this is the default. Note that one renderer can use
# several different User-Agent headers.
#
# Examples:
#
# UserAgentSearch = Platinum/.*DLNADOC/|yxplayer2|MPlayer |NSPlayer/
# UserAgentSearch = Windows-Media-Player-DMS|Microsoft-Windows
#
# Ignoring the "UPnP/1.0" and "UPnP/1.0 DLNADOC/1.50" headers since they are
# too general, plus they can be detected from the additional header.
UserAgentSearch = PLUM
# UserAgentAdditionalHeader: Optional additional HTTP header for better
# detection. When defined, PMS also considers this header when trying to find
# a match. Even when the standard UserAgentSearch match fails, this extra
# header can provide a positive match.
#UserAgentAdditionalHeader = X-AV-Client-Info
# UserAgentAdditionalHeaderSearch: Regular expression to search for in the
# additional HTTP header.
#UserAgentAdditionalHeaderSearch = PLAYSTATION
#-----------------------------------------------------------------------------
# BASIC CAPABILITIES
#
# This indicates to PMS what kind of media the renderer can handle. Files that
# the renderer cannot handle will be hidden from it.
#
# Video: Set to "true" if the renderer can play video.
Video = true
# Audio: Set to "true" if the renderer can play audio.
Audio = true
# Image: Set to "true" if the renderer can display images.
Image = true
# LongFileNameFormat: Determines how media file names in the regular folders
# are formatted. The formatting string may contain several tokens, which will
# be replaced by their respective values. If a token cannot be meaningfully
# replaced, it (and its optional surrounding braces) will not be displayed.
#
# The following tokens can be used:
#
# %A Audio language full name (e.g. "Japanese")
# %a Audio language short name (e.g. "jp")
# %b Audio flavor (e.g. "ac3 5.1 @ 640 kbps")
# %c Audio codec (e.g. "AC3")
# %d DVD track duration (e.g. "3:27:15")
# %E Engine full name (e.g. "FFmpeg Web Video")
# %e Engine short name (e.g. "FFWV")
# %F File name with extension (e.g. "Big_Buck_Bunny.mov")
# %f File name without extension (e.g. "Bug_Buck_Bunny")
# %S Subtitle language full name (e.g. "English")
# %s Subtitle language short name (e.g. "en")
# %t Subtitle type (e.g. "Timed text")
# %u Subtitle flavor (e.g. "TX3G")
# %x External subtitles ("External Subtitles")
#
# Default value is "%F - %d [%E] {%x} {Sub: %t/%S (%u)}".
# LongFileNameFormat = %F - %d [%E] {%x} {Sub: %t/%S (%u)}
# ShortFileNameFormat: Determines how media file names in the transcoding
# virtual folder are formatted. See LongFileNameFormat for the tokens that
# can be used.
# Default value is "[%E] {Audio: %c/%A (%} {Sub: %t/%S (%u)}".
# ShortFileNameFormat = [%E] {Audio: %c/%A (%} {Sub: %t/%S (%u)}
#-----------------------------------------------------------------------------
# DLNA SETTINGS
#
# SeekByTime: Set to true to use the DLNA feature seek by time instead of by
# range.
SeekByTime = true
# DLNALocalizationRequired: Serve different flavors of localization in the
# DLNA parameters (PAL/NTSC, NA/EU/JP) to allow every world wide renderer to
# see the files. Important for Sony Bravia TVs.
DLNALocalizationRequired = false
# CBRVideoBitrate is useful for renderers without SeekByTime support. It does time2byte conversion to support FF/RW.
# Only possibility how to predict where we are when seeking is using CBR bitrate instead of VBR used by default
# Making CBR stream by MEnocder is 3 times slower than using VBR so count with it if you have poor computer!
# Speed can be hopefully optimized little bit in the future:
# http://www.ps3mediaserver.org/forum/viewtopic.php?f=14&t=8883&p=53706&hilit=ditlew#p53700
# http://www.ps3mediaserver.org/forum/viewtopic.php?f=11&t=11284&p=62765&hilit=1835#p62765
# CBRVideoBitrate=15000
# ByteToTimeseekRewindSeconds is used for finetuning so default is 0
# ByteToTimeseekRewindSeconds=0
#-----------------------------------------------------------------------------
# MEDIAINFO
#
# MediaInfo: Set to "true" if PMS should parse files with MediaInfo. This will
# give PMS more accurate information, speed up browsing and prevent potential
# playback errors. It also enables the use of "Supported" to more accurately
# define the supported formats for the renderer.
MediaInfo = true
# CreateDLNATreeFaster: Use faster method to create the DLNA tree using the
# MediaInfo library. Since this is a UPnP specification violation, it is not
# supported by some renderers and false by default.
CreateDLNATreeFaster = true
#-----------------------------------------------------------------------------
# TRANSCODING AND MUXING CAPABILITIES
#
# It is very likely that a renderer cannot render all file formats. If this is
# the case, PMS should transcode or mux the file to a format that the renderer
# can display. This section defines the format that PMS should transcode or
# mux to.
#
# TranscodeVideo: Profile to use for video transcoding.
# One of the following:
#
# MPEGPSAC3: MPEG-2 video, AC-3 audio, MPEG-PS container
# MPEGTSAC3: MPEG-2 video, AC-3 audio, MPEG-TS container
# WMV: WMV2 video, WMA2 audio, ASF container
#
# XXX MPEGPSAC3 was previously named MPEGAC3. The old name is deprecated.
# XXX Currently only the MEncoder engine supports all 3 profiles.
# Other engines transcode video to the MPEGPSAC3 profile,
# regardless of this setting.
#
# The default value is MPEGPSAC3.
TranscodeVideo = MPEGPSAC3
# TranscodeAudio: Profile to use for audio transcoding.
# Currently supported: "LPCM", "MP3" or "WAV".
# Default: LPCM
TranscodeAudio = WAV
# DefaultVBVBufSize: Whether or not to use the default DVD buffer size. Setting
# this to "false" means a greater bit rate and faster encoding, but it can
# generate incompatible videos dependent on the renderer.
DefaultVBVBufSize = false
# MuxH264ToMpegTS: Set to "true" if the media renderer supports H264 and MPEG2
# in a MPEGTS file. Ignored if MediaInfo = true.
MuxH264ToMpegTS = true
# MuxDTSToMpeg: Set to "true" if the media renderer supports DTS in a MPEG
# file. Ignored if MediaInfo = true.
MuxDTSToMpeg = false
# WrapDTSIntoPCM: Set to "true" if the media renderer supports DTS wrapped
# into LPCM in a MPEG file.
WrapDTSIntoPCM = true
# MuxLPCMToMpeg: Set to "true" if the media renderer supports LPCM in a MPEG
# file. Ignored if MediaInfo = true.
MuxLPCMToMpeg = true
# MaxVideoBitrateMbps: The maximum bit rate supported by the media renderer.
# Setting to "0" means unlimited.
# If computer is low on resources it is better to avoid using bandwidth limit which is much CPU demanding
# It is better to lower quality settings by defining "CustomMencoderQualitySettings".
# By lowering quality also bitrate is decreased but it is not so CPU aggresive so it is preferred to use it this way
MaxVideoBitrateMbps = 0
# MaxVideoWidth: Maximum width supported by the media renderer. Setting to "0"
# means unlimited. This setting is ignored for files matching "Supported"
# formats when MediaInfo = true.
MaxVideoWidth = 800
# MaxVideoHeight: Maximum height supported by the media renderer. Setting to
# "0" means unlimited. This setting is ignored for files matching "Supported"
# formats when MediaInfo = true.
MaxVideoHeight = 480
# H264Level41Limited: Set to "true" if the media renderer supports only H264
# L4.1 at most.
H264Level41Limited = true
# TranscodeAudioTo441kHz: Set to "true" if music files need to be resampled at
# 44.1kHz.
TranscodeAudioTo441kHz = false
# TranscodeFastStart: Set to "true" if the renderer has a short timeout delay
# and needs to receive transcoded video with minimal delay. If set to "false",
# PMS will take some time to buffer some of the transcoded video.
TranscodeFastStart = true
# TranscodedVideoFileSize: The amount of transcoded data is unknown at the
# time of transcoding. Still, some renderers expect a size for the video file
# to be returned. Possible values are:
# 0: No size is sent to the renderer (default value)
# 100000000000: Fake size of 100 GB is sent to the renderer.
# -1: Specific value that works perfect for the PS3. It is against
# the DLNA spec though.
TranscodedVideoFileSize = -1
# MimeTypesChanges: A list of mimetype transformations in the format
# "old/mime1=new/mime1|old/mime2=new/mime2|...". Ignored if MediaInfo = true.
MimeTypesChanges = video/avi=video/x-divx
# TranscodeExtensions: Comma separated list of file extensions that are forced
# to be transcoded and never streamed. Best left empty if MediaInfo = true,
# and define "Supported" formats instead.
TranscodeExtensions =
# StreamExtensions: Comma separated list of file extensions that are forced
# to be streamed and never transcoded. Best left empty if MediaInfo = true,
# and define "Supported" formats instead.
StreamExtensions =
# ForceJPGThumbnails: Some renderers require thumbnails to be represented as
# JPEGs (JPEG_TN) in the DLNA directory XML (e.g. Sony Bravia TVs and Blu-ray
# players). Set this to true to force PMS to use this representation. Note:
# this has no effect on thumbnail file formats or content-type headers.
ForceJPGThumbnails = false
# ChunkedTransfer: Some renderers are particular about the "Content-Length"
# headers in requests (e.g. Sony Blu-ray players). By default, PMS will send
# a "Content-Length" that refers to the total media size, even if the exact
# length is unknown. Default value is false. Set this option to true to omit
# sending a length when it is unknown.
ChunkedTransfer = false
# CustomMencoderQualitySettings: Overrides the MEncoder transcoding quality
# settings in PMS for this renderer. Default is empty, which means the PMS
# settings will be used.
CustomMencoderQualitySettings =
# CustomMencoderOptions: Overrides the MEncoder custom options in PMS for
# this renderer. Default is empty, which means the PMS
# settings will be used.
CustomMencoderOptions =
# SubtitleHttpHeader: Some devices recognize a custom HTTP header for
# retrieving the contents of a subtitles file. Set this option to the name of
# that custom header and PMS will send the URL for the subtitles file in that
# header (e.g. Samsung devices recognize the "CaptionInfo.sec" header).
# Default value is "", which means PMS will not send such header information.
SubtitleHttpHeader =
#-----------------------------------------------------------------------------
# Another useful hidden params and their default values if not defined:
#
# Display audio tag in TRANSCODE folder if defined in container (useful to find out correct audio track like commentary etc.)
# ShowAudioMetadata = true
# Display subtitle tag in TRANSCODE folder if defined in container (showing subtitles info like forced, full, documentary etc.)
# ShowSubMetadata = true
# Some renderers can't show length of DVD titles so it will add it directly to title name to be shown
# ShowDVDTitleDuration = false
# Specified extension will be added to every file shared by PMS
# UseSameExtension = null
# ????????????????????????????
# DLNAProfileChanges = null
# ????????????????????????????
# DLNAOrgPN = true
# ????????????????????????????
# MediaParserV2_ThumbnailGeneration = false
#-----------------------------------------------------------------------------
# IMAGES
#
# AutoExifRotate: Many cameras store information in the image file about the
# orientation of the camera while the picture was taken, allowing viewers to
# know which way was up. Set this option to "true" to allow PMS to rotate JPEG
# files based on EXIF information contained in the file, and relieve the
# renderer of that task.
AutoExifRotate = true
#-----------------------------------------------------------------------------
# SUPPORTED MEDIA FORMATS
#
# This section defines which media formats are supported by this renderer. If
# a file is supported and its mediainfo indicates that it falls within the
# capabilities of this renderer, PMS will stream the file to the renderer. All
# other files will be transcoded before being sent to the renderer.
#
# Each format that the renderer supports should result in a "Supported" line
# that defines the capabilities of the renderer. When MediaInfo = true, media
# files are parsed and their properties are matched against all "Supported"
# lines. If a value for a specific property cannot be parsed, that property
# is assumed to match.
#
# The order of the "Supported" lines matters: when multiple lines match, the
# first match is used.
#
# The media parser and this configuration file will recognize the following
# formats and codecs. Use lower case names only. Regular expressions are
# supported.
#
# aac (Advanced Audio Codec)
# ac3 (Audio Coding 3)
# aiff (AIFF)
# alac (Apple Lossless)
# ape (Monkey's Audio)
# atrac (Atrac)
# avi (AVI container)
# bmp (Bitmap)
# divx (DivX Video)
# dts (Digital Theater Systems)
# dtshd (Digital Theater Systems)
# dv (Digital Video)
# eac3 (Extended AC3)
# flac (Free Lossless Audio Codec)
# flv (Flash Video)
# gif (GIF)
# h264 (H.264)
# jpg (JPEG)
# lpcm (Linear PCM)
# mjpeg (M-JPEG)
# mkv (Matroska)
# mov (Quicktime container, Apple)
# mp3 (MPEG Audio Layer 3)
# mp4 (ISOM/MPEG4 container, or MPEG4 codec)
# mpa (MPEG Audio)
# mpc (MusePack)
# mpeg1 (Codec used in VCD)
# mpeg2 (Codec used in DVD Videos and HDTV)
# mpegps (MPEG presentation stream, used in DVD Videos, VCDs, etc.)
# mpegts (MPEG transport stream, used in sat TV, Blu-ray discs (BDAV) etc.)
# ogg (Ogg Vorbis)
# png (PNG)
# ra (Real Audio)
# rm (Real Media, RMVB)
# tiff (TIFF)
# truehd (TrueHD)
# vc1 (VC-1)
# wavpac (WavPack)
# wav (WAVE file)
# wma (Windows Media Audio)
# wmv (Windows Media Video, tag also used for asf files)
#
# und (Undetermined, if the parser did not recognize one of above)
#
# Each of the "Supported" lines contains the following parameters separated by
# spaces or tabs:
#
# f: Regular expression to match the format of a file as parsed by the
# MediaInfo library (see the list above). This parameter is mandatory.
# Be careful when matching everything with ".+"; the renderer must be
# able to handle all formats.
#
# v: Regular expression to match the video codec of the file as parsed by
# the MediaInfo library (see the list above).
#
# a: Regular expression to match the audio codec of the file as parsed by
# the MediaInfo library (see the list above).
#
# m: The MIME type to send to the renderer. Use of this parameter is
# strongly recommended. If it is not set, an estimated value will be
# assigned.
#
# n: The maximum number of audio channels used in the file as parsed by
# the MediaInfo library.
#
# s: The maximum audio sample frequency used in the file as parsed by
# the MediaInfo library, specified in Hertz.
#
# b: The maximum audio bit rate used in the file as parsed by the
# MediaInfo library, specified in bits per second.
#
# w: The maximum video width used in the file as parsed by the MediaInfo
# library, specified in pixels.
#
# h: The maximum video height used in the file as parsed by the MediaInfo
# library, specified in pixels.
#
# qpel: Quarter pixel codec setting in the file as parsed by the MediaInfo
# library.
#
# gmc: The number of global motion compensation warp points in the file as
# parsed by the MediaInfo library.
#
#
# ============================================================================
# Taken from the PlayStation site:
#
# The following types of files can be played under (Video).
# Memory Stick Video Format
# - MPEG-4 SP (AAC LC)
# - H.264/MPEG-4 AVC High Profile (AAC LC)
# - MPEG-2 TS(H.264/MPEG-4 AVC, AAC LC)
# MP4 file format
# - H.264/MPEG-4 AVC High Profile (AAC LC)
# MPEG-1 (MPEG Audio Layer 2)
# MPEG-2 PS (MPEG2 Audio Layer 2, AAC LC, AC3(Dolby Digital), LPCM)
# MPEG-2 TS (MPEG2 Audio Layer 2, AC3(Dolby Digital), AAC LC)
# MPEG-2 TS (H.264/MPEG-4 AVC, AAC LC)
# AVI
# - Motion JPEG (Linear PCM)
# - Motion JPEG (mu-Law)
# AVCHD (.m2ts / .mts)
# DivX
# WMV
# - VC-1(WMA Standard V2)
# ============================================================================
#
# [Supported video formats]:
# Here we declare support (or lack) of DTS (here, none of the entries declare
# DTS as a supported audio codec)
#Supported = f:mpegps|mpegts v:mpeg1|mpeg2|mp4|h264 a:ac3|lpcm|aac|mpa m:video/mpeg
# No H264 for AVI files, plus specific mediainfo attributes, for better auto
# detection. gmc is not supported here.
Supported = f:avi|divx v:mp4|divx|mjpeg a:mp3|lpcm|mpa|ac3 m:video/x-divx gmc:0
#Supported = f:mp4 v:mp4|h264 a:ac3|aac m:video/mp4
# WMV files are supported, but not with 5.1 audio: (hence the n:2)
#Supported = f:wmv v:wmv|vc1 a:wma n:2 m:video/x-ms-wmv
# [Supported audio formats]:
#Supported = f:wav a:dts|lpcm n:6 s:48000 m:audio/wav
#Supported = f:wav n:2 s:48000 m:audio/wav
Supported = f:mp3 n:2 m:audio/mpeg
# Apple lossless not supported
#Supported = f:aac n:2 a:(?!alac).+ m:audio/x-m4a
#Supported = f:wma n:2 m:audio/x-ms-wma
#Supported = f:atrac n:2 m:audio/x-oma
# [Supported image formats]
Supported = f:jpg m:image/jpeg
Supported = f:png m:image/png
Supported = f:gif m:image/gif
Supported = f:tiff m:image/tiff
#-----------------------------------------------------------------------------