Hello,
I have been developing a RPG Engine in GLBasic,
mainly it was a good educational experience ( also got me used a bit to OpenGL in general ).
Here are some videos showing the RPG engine throughout development
( some videos are filmed directly from the Pandora )
Order from early to late:
Whereas the Pandora Version will gear towards mission gameplay
and a bit of a labyrinth style world.
Since the most annoying physics part runs secure and smooth enough,
i thought I´ll announce it here.
I have been developing a RPG Engine in GLBasic,
mainly it was a good educational experience ( also got me used a bit to OpenGL in general ).
Here are some videos showing the RPG engine throughout development
( some videos are filmed directly from the Pandora )
Order from early to late:
Whereas the Pandora Version will gear towards mission gameplay
and a bit of a labyrinth style world.
Since the most annoying physics part runs secure and smooth enough,
i thought I´ll announce it here.
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