christo930 said:
The 286 isn't 32 bit, it's 16 bit with a 24 bit address bus and is only running at 12mhz. A gp2x can almost do the 286-12, so I don't see why the dingoo couldn't. I don't play duke nukem 3d, I play regular duke nukem and duke nukem 2 (although I think 1 is better). I am not crazy about the port of keen 1,2,3 and to be honest, I think keen 4 and 5 are much better. Is the dingoo port of keen 123 any good? Does it have sound and all?
As for the Amiga, I don't see why it shouldn't be at least as good as the gp2x (although, from what I understand, the 68k core is supposed to be really optimized for arm). There are a number of good Amiga games I would like to play on it.
Sure, your right about the 286, I looked in the GP2x Wiki for the Dosbox (
http://wiki.gp2x.org/wiki/DosBox) and it seems that almost no game runs fullspeed with sound enabled. OK Duke 1-3 are running, so if you want to play this, it should be possible.
An Amiga was a lot more then a Motorola 68000 CPU, this machine had a very complicated sound and graphic architecture, unlike the Atari ST, which at this moment isn't running at fullspeed under Dingux. And if you look at the GP2x Wiki for UAE4All (
http://wiki.gp2x.org/wiki/UAE4all) you can see that many games don't run fullspeed, even on a overclocked GP2x.