Am I The Only Person Who Thinks The Gp2x


NeoGeo, CPS2 - 2 examples of systems that need that much RAM (or more) to be emulated decently. 32MB wouln't go very far with either. 64MB gets you a lot. Look back a few pages for my topic on "What does 64MB get us" - it has many examples.
 
32mb just seemed, atleast to me, like it was more likely to cause an issue down the line in terms of development than anything. No matter what people can get out of the hardware the last thing you want is some pesky thing like that holding you back if you do create something robust.

As for the decision, untill the system is in a consumer's hands there's no way to really say if it's really going to be as valuable. Right now everyone's going by spec sheets and musings from a few informed devs so assuming you've followed the threads made so far you can guess only about as well as we can just how valuable it'll be to you.

I could make a suggestion about checking prices between the two on the day you need to buy a new PSP game for value but ultimately you already seem to feel eventually sony's going to win against Homebrew. How will this effect the non-locked down systems chances of seeing new updates and other homebrew if the percentage of useable systems starts to drop steadily for 3 or 4 years, the system is brand new, it'll be around for a while but with no new blood going into the scene it could dry up especially with other scenes flourishing around it...assuming the GP2X sceen meets no difficulty (such as the dual processor set up not being as powerful) then it could flourish for years if there's no problem.
 
bast525 posted on Sep 21 2005 at 10:35 AM said:
Eh, but therein lies another big issue... the fact that yeah, someday I'm sure there WILL be a PSP commercial game... scratch that, gameS, that I'm going to want to play, and actually to buy and own. And that is really part of the basis for this post as well, because I do have to consider that there is the possibility that the PSP might not always be feasible for playing emulators on. It's been sorta 'good' luck that for now, nothing really good has come out, and even if something did come right now, there are ways around updating.


You could wait and see. I have a feeling you WILL buy a GP2X eventually though :p . Yes in the first months you will likely see alot of first attempts that will likely be things like choppy Gameboy emus with no sound and lots of bugs. It will likely take awhile to get to grips with the system and produce things that are on par with even the GP32. After that who knows.

Emus aren't the only thing that will be on the GP2X though. Lots, I mean LOTS of homebrew will inevitably land on the GP2X. I have seen more new users sign up here in the last month than ANY month that I have seen since I have been here. Alot of them are HB developers, Linux hackers, etc. With linux alone the prospect for ports is staggering. Then you have hackers that can't wait to totally bypass linux, throw it away, and make their own OS.

You have time though you don't need to decide today. You could wait and see, devs will likely find what can and can't be done with the GP2X CPU. You will likely know soon how far emulation can go on it. It will likely not be as good as PSP power wise with its 2 333 mhz CPUs, Neo and SNES will likely always be better on the PSP. We will know soon.
 
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Cyclops posted on Sep 22 2005 at 02:20 AM said:
You can really tell who just bought a PSP before the GP2X was out ;)


Me? I have had a PSP since it was released this spring (march) in the US ;)
 
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mr.mirko posted on Sep 20 2005 at 11:04 AM said:
The gp2x is a cool device for all devvers out there. For homebrew and music playback. I do not say video playback, couse the display is too small.
Well, it's fine for some of us. I especially LOVE the video-out option, because it means that I'll be able to take it with me when I travel and connect it to a tv (instead of bringing along an entire DVD player).

There's also a major problem with watching movies on the PSP, and that is that you have to buy the same movie twice! :angry: I'd rather just copy over movies from the DVDs I already have than buy it again on UMD so I can play it on the PSP (plus, most of my movie collection contains films that will probably never appear on UMD).

Cyclops posted on Sep 20 2005 at 07:06 PM said:
Are you sure, are you sure your sure. I suspect most people's are running at 133.
No, around 95% of GP32s can overclock to some extent (you can search the forum - there have been several polls done on this subject). Maybe half or a little less can overclock to 166Mhz (if I remember correctly).

EDIT: Sorry, I was wrong about this - see my post a few messages down.

DaveC posted on Sep 22 2005 at 02:06 AM said:
Yes in the first months you will likely see alot of first attempts that will likely be things like choppy Gameboy emus with no sound and lots of bugs.
Have you already forgotten that video of the GP2X GBC emulator that was compiled in like 30 minutes? It seems pretty obvious to me that there will be a lot of emulators right off the bat (or at least the ones that require less processor speed).
 
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He might have been refering to GBA emus.

Also no one HAS to buy a movie twice, it's a choice you either buy it on DVD or buy it on UMD. One or the other, if money's not an issue (not the case for most of us here but it is for a few people out there) sure they might concider buying both, but there's very little stoping most people from ripping their DVDs to a memstick outside of the high cost of a 1gb stick... although you could fit a 2 hour movie on a 512mb which is much cheaper...
 
Are you serious? So they've suceeded in finding out some method of making GP32 programs compatible with the GP2X? The last I heard, GPH was "working on it", but I haven't heard any news since then...

Sound like Yacc & Lex fun to me. Its not that tricky for the high level stuff.

No, around 95% of GP32s can overclock to some extent (you can search the forum - there have been several polls done on this subject). Maybe half or a little less can overclock to 166Mhz (if I remember correctly).

again half or less is not a standard, 133 is/was. I can overclock my CPU, I simply choose not to, for the same reasons I don not overclock my PC. So again let me make this really simple. How many people really have done the pencil trick! Its not complicated use the words "Overclocked" if you are saying its anything other than 133. The standard never was never will be 166. Just to repeat myself use the words "Overclocked".

Again 200-133 is not 33
 
Cyclops posted on Sep 22 2005 at 06:40 AM said:
Again 200-133 is not 33

Its seems so simple doesn't it? :rolleyes:
 
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Its kinda odd though, most of the time when someone talkes about the strength of their GP32 they always refer to being ableto over clock, most people who seem to talk about overclocking seen to mention their system at 166 (I mean I personally know I'd be sad and depressed if mine couldnt hit that mark) and there are even people who can go higher (frankly I care little for this speeds as I'm just glad to be able to hit 166).

So now I'm being made to assume that the 166ers are simply a vocal minority and that around us are thosands of people cursing us out because they can only hit 148 or possibly never even get out of the park with 133. Kinda sad, I guess we take it for granted.
 
Alpha2 posted on Sep 22 2005 at 07:00 AM said:
Its kinda odd though, most of the time when someone talkes about the strength of their GP32 they always refer to being ableto over clock, most people who seem to talk about overclocking seen to mention their system at 166 (I mean I personally know I'd be sad and depressed if mine couldnt hit that mark) and there are even people who can go higher (frankly I care little for this speeds as I'm just glad to be able to hit 166).

So now I'm being made to assume that the 166ers are simply a vocal minority and that around us are thosands of people cursing us out because they can only hit 148 or possibly never even get out of the park with 133. Kinda sad, I guess we take it for granted.
You guys are placing too much stock in my memory of a poll I saw months ago. ;) Anyway, I was quite wrong... look here. 94% of GP32 BLUs can overclock to 166Mhz or higher.

I think the percentage for FLUs and NLU might've been slightly smaller, but it was still somewhere there. So... based on the poll, 166Mhz WAS pretty much a standard (although my own FLU can only overclock to 156Mhz or sometimes 160).

Also, you shouldn't be afraid to o/c your GP32 - there have been a lot of discussions about this in the past and it was generally decided that the CPU of the gp32_console is not damaged when you overclock it, unlike some other CPUs.
 
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You are missing the point,
you are compareing a overclocked System to a non overclocked System, that may also overclock.
Who knows if you cant get 233mhz or more out of the gp2x?
Only time will tell, but when you compair use the real Specs, evrything else is just wrong.
 
Esn posted on Sep 22 2005 at 07:23 AM said:
mr.mirko said:
All gp32 stuff will run on the gp2x.
:eek: :eek: :eek: :eek:

Are you serious? So they've suceeded in finding out some method of making GP32 programs compatible with the GP2X? The last I heard, GPH was "working on it", but I haven't heard any news since then...
I'm not sure what Mirko means by that, but the gp2x doesn't run gp32 software. I don't think GPH are even allowed to officially work on it as they don't own the rights to the gp32. Someone may attempt a solution at some point, but I don't think it will be GPH.
 
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I'm guessing Mr. Mirko must have meant all the sources for the freeware apps and games for the GP32 will be portable to the GP2X with little or no conversion. I don't see a problem really. Unless the GP2X running linux is a porting complication for that.
 
All these arguments over the speed of the gp2x compared to the gp32 :blink:

Surely the gp2x is using a newer arm chip (arm920t) compared to the gp32 (if I'm wrong I'm sure someone will correct me). If they are using different arm processers then it would be like comparing a 386 against a 486.

Even if the 2 chips were running at the same speed the 486 would be far faster. And out of the box the gp2x runs 67 mhz faster than the gp32. So what are the dissenters on about :blink:

I for one will be buying the gp2x and leaving the sony fanboy psp well alone

I can also confirm that the pocket pc version of the excellent playstation emulator works at full speed for final fantasy vii - so if it is ported to gp2x I'll be able to play ffvii on a machine with decent controls :D
 
Psx Emulation,

http://www.fpsece.net/

give the coder a tinkle and try bugging him into releasing source/porting onto the gpx2......

After using PPC controls thought of a decent control pad should be reason enough to get him interested.........And whos giving out free development kits/consoles to prominent coders ?
 
Winterkid posted on Sep 22 2005 at 08:43 AM said:
I'm guessing Mr. Mirko must have meant all the sources for the freeware apps and games for the GP32 will be portable to the GP2X with little or no conversion.  I don't see a problem really.  Unless the GP2X running linux is a porting complication for that.

Or that those people working on the emulation layer for the GP32 (i.e. using a GP32 bios with emu of SMC and possibly a different memory area for the framebuffer) have succeeded. Last I was told about it, I'd heard there were people working on it, but it wasn't certain whether they'd succeed. Although whether "working on it" meant actually coding it, or simply exploring the boundaries of possibility on a conceptual level, I don't know.

GPH might be unable to officially support it, but it doesn't mean some of the pre-release coders couldn't try their hand... although I'd be surprised if its simple as and when the solution's first unveiled.
 
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