Finally i'll be able to release the port of Alien 8.
A little story about it.
This port was a bit tough because in origin (of the remake) the programmer used Allegro and FMODex libs to code the game.
I had the idea to change this code from using FMODex library (because FMODex is closed source and an ARMv7 version is not available) to SDL_Mixer and inspired by the example of Sebt3 Mario game where he used SDL_Mixer code to play audio instead of FMOD, i was then able to run the game.
Now sound fx was working good, but no music.
Here is where it came in action ptitSeb, that practically writed the code that enable the game to stream music from a .dat file using SDL_Mixer and also help me debug the game to use the correct libs from Codeblocks CLI. For the entire story go to this thread.
Now with this code we have a game that run using Allegro and SDL/SDL_mixer a mix that (i think) is never seen before...and this is working good. B)
Alien 8 is a remake of an original game released for Zx Spectrum by Ultimate Play the Game around 1985. The remake is programmed by Ignacio Perez Gil & David Olias Suarez and available at Retrospec site
Controls are:
Move---------------Dpad;
Jump---------------Button B;
Get/Drop----------Button Y;
Jump+Get/Drop--Button X;
You can change the controls in menu if you don`t like it.
The game is a bit hard (at least for me) and have a function to upload to retrospec site the best scores.
But i wasn't able to test it, if it work or not, if you made a good score please test and report. Here the page of high-scores http://retrospec.sgn.net/highscore/alien8
A couple of shots:
Have fun with it
A little story about it.
This port was a bit tough because in origin (of the remake) the programmer used Allegro and FMODex libs to code the game.
I had the idea to change this code from using FMODex library (because FMODex is closed source and an ARMv7 version is not available) to SDL_Mixer and inspired by the example of Sebt3 Mario game where he used SDL_Mixer code to play audio instead of FMOD, i was then able to run the game.
Now sound fx was working good, but no music.
Here is where it came in action ptitSeb, that practically writed the code that enable the game to stream music from a .dat file using SDL_Mixer and also help me debug the game to use the correct libs from Codeblocks CLI. For the entire story go to this thread.
Now with this code we have a game that run using Allegro and SDL/SDL_mixer a mix that (i think) is never seen before...and this is working good. B)
Alien 8 is a remake of an original game released for Zx Spectrum by Ultimate Play the Game around 1985. The remake is programmed by Ignacio Perez Gil & David Olias Suarez and available at Retrospec site
Controls are:
Move---------------Dpad;
Jump---------------Button B;
Get/Drop----------Button Y;
Jump+Get/Drop--Button X;
You can change the controls in menu if you don`t like it.
The game is a bit hard (at least for me) and have a function to upload to retrospec site the best scores.
But i wasn't able to test it, if it work or not, if you made a good score please test and report. Here the page of high-scores http://retrospec.sgn.net/highscore/alien8
A couple of shots:


Have fun with it
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