Ags Engine Source Code Released!

Discussion in 'Cool Ideas and other wishes' started by ozzuneoj, May 19, 2011.

  1. ozzuneoj

    ozzuneoj Member

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    On April 29th the source code for the AGS Engine was released:
    http://www.bigbluecup.com/yabb/index.php?topic=43383.0

    AGS has been used to make hundreds of exceptional independent games over the years, including the Trilby\Chzo games by Ben "Yahtzee" Croshaw (Zero Punctuation), A Tale of Two Kingdoms, and King's Quest remakes just to name a few...

    http://www.bigbluecup.com/games.php

    Would it be possible to use the engine source code to either port these games to the Caanoo or to make an interpreter similar to SCUMMVM? I know there are some discussions over at the SCUMMVM forums about adding AGS support now that the source has been released, but I doubt they'll come to an agreement any time soon.

    Anyways, I'd love to play Adventures in the Galaxy of Fantabulous Wonderment on my Caanoo. =)
     
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  2. RetroVortex

    RetroVortex Still Fresh

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    The PSP has AGS on it now.
     
  3. Hahahoj

    Hahahoj Still Fresh

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    Source PSP version:
    http://gitorious.org/~jjs/ags/ags-for-psp
    Game for test:
    http://www.bigbluecup.com/yabb/index.php?topic=43973.0
    Games Depositary (opensource and none-opensource games):
    http://www.agsarchives.com/catalogue.html
     
  4. shaddim

    shaddim Member

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    Linux port for Yahtzees games available here

    https://www.gamingonlinux.com/artic...-yahtzee-croshaw-games-updated-for-linux.4860
    http://icculus.org/~hamish/chzo/
     
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  5. ingoreis

    ingoreis Advanced Member

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  6. shaddim

    shaddim Member

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    Hello Ingoreis, thanks for the info. Are no individual ports per game required? How is the compatiblity? Because, when I looked on Cartlife's source code some minor adaptions were required for the the newest AGS version. cheers!
     
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  7. ingoreis

    ingoreis Advanced Member

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    Hi..many Games work with this without any Modification.
    Stargate Adventure work fine,Heroine of Ragnarok work fine and some others which i tested.
    But i sah that many Updates happened there and i can compile a newer Version when you want that :D

    In the Moment my Pandora is compiline the newest Mplayer1.3 and Smplayer.
    I want to add SmTube too today when it work and then will a repackaging to a PND come soon.

    This newer Mplayer work realy good but i made the Mistake to disable not the GL VideoOut...because GLSHIM do not fit the played Video to the Pandora Screen.
     
  8. shaddim

    shaddim Member

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    Thanks for the offer. in fact, I would be interested if Cartlife works as it is. Hamish Wilson also seems to used directly the windows build ("*.exe") for his linux
    package.
     
  9. ingoreis

    ingoreis Advanced Member

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    Okay i will try to make a new Build this Evening.
    Yesterday i was the entire Day busy with this newer SMplayer for the Repo.
    Last Time i had Luck and Ags compiled fine "out of the Git".
    Maybe it compile fine today Evening too and then i can simply add the newer Files into the Repo PND with the Windows PND Tools. :D
     
  10. ingoreis

    ingoreis Advanced Member

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    Last edited: Jul 11, 2016
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  11. shaddim

    shaddim Member

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    Great! Congratulation!

    It seems the binary compatibility is better than the source one, as I had to change some things in the source code to compile with with latest AGS.
    Good to know!
     
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