I haven't got my GP2X yet... And will wait quite some time.
But here's bunch of various free open-source games, that might be portable. Or they might be too much for this handheld - some stuff is very 3D.
Secret Maryo Chronicles
http://www.secretmaryo.org/
A platformer about head-stomping guy eating running mushrooms but NOT about Mario.
Cube and Cube 2 aka Sauerbraten
http://cubeengine.com/
FPS, Quake 1 style.
Liberal Crime Squad
http://www.bay12games.com/lcs/
ASCII based strategy/RPG about cleaning US from conservatives by all means necessary including bad pick up lines, theft, kidnapping, mass murders, selling brownies, newspaper publishing, flag burning and clothes making. Must play.
TA3D
http://ta3d.darkstars.co.uk/
TA Spring
http://spring.clan-sy.com/
These two projects aim at recreating Total Annihilation RTS, but Spring also tries to be an independent engine, so the game runs quite well without TA files. Old builds might be more suitable for handheld, as current versions are full of resource-eating features.
Stratagus
http://stratagus.org/
Bos Wars
http://www.boswars.org/
Basically two 2D isometric RTS games/engines.
Decker
http://www10.caro.net/dsi/decker/
http://sourceforge.net/projects/decker
Hack'n'crash roguelike involving cyberspace, ICE, backdoors, servers of large corporations and tons of hardware and software.
Nether Earth
http://www.braingames.getput.com/nether/default.asp
A cute RTS from Spectrum ported to Windows. Customized units, optional direct control.
Globulation 2
http://www.globulation2.org/wiki/Main_Page
An RTS with indirect unit control.
Neverball
http://icculus.org/neverball/
Crazy test of skills. Mouse skills in original but I suppose for GP2X that could be a pad-killer.
TORCS
http://torcs.sourceforge.net/
Just a car racing game.
GearHead 1&2
http://gearhead.roguelikedevelopment.org/
Roguelike allowing both on-foot adventuring and combat on huge customizable mechs.
FreeCiv
http://freeciv.wikia.com/wiki/Main_Page
FreeCol
http://www.freecol.org/
Frankly I don't think GP2X will be able to handle this fast enough for comfortable gameplay. How fast is Java here? Oh, and singleplayer in those games is made via client-server link...
Anachronox
http://anachronox-modding.googlecode.com/s...nk/nAnachronox/
Technically it's Quake 2 engine. And source code for this particular game apparently has been reverse engineered which allowed several unofficial patched builds. So it might be worth porting if someone manages to squeeze at least 15 fps out of Q2.
FreeSpace2
http://scp.indiegames.us/news.php
Now that's a pure fantasy, however it's source is open... A little downgrading, a little usb joystick support...
Abuse
http://www.rocket-surgery.net/abuse/downloads.html
At least Windows port of this thing has source code.
But here's bunch of various free open-source games, that might be portable. Or they might be too much for this handheld - some stuff is very 3D.
Secret Maryo Chronicles
http://www.secretmaryo.org/
A platformer about head-stomping guy eating running mushrooms but NOT about Mario.
Cube and Cube 2 aka Sauerbraten
http://cubeengine.com/
FPS, Quake 1 style.
Liberal Crime Squad
http://www.bay12games.com/lcs/
ASCII based strategy/RPG about cleaning US from conservatives by all means necessary including bad pick up lines, theft, kidnapping, mass murders, selling brownies, newspaper publishing, flag burning and clothes making. Must play.
TA3D
http://ta3d.darkstars.co.uk/
TA Spring
http://spring.clan-sy.com/
These two projects aim at recreating Total Annihilation RTS, but Spring also tries to be an independent engine, so the game runs quite well without TA files. Old builds might be more suitable for handheld, as current versions are full of resource-eating features.
Stratagus
http://stratagus.org/
Bos Wars
http://www.boswars.org/
Basically two 2D isometric RTS games/engines.
Decker
http://www10.caro.net/dsi/decker/
http://sourceforge.net/projects/decker
Hack'n'crash roguelike involving cyberspace, ICE, backdoors, servers of large corporations and tons of hardware and software.
Nether Earth
http://www.braingames.getput.com/nether/default.asp
A cute RTS from Spectrum ported to Windows. Customized units, optional direct control.
Globulation 2
http://www.globulation2.org/wiki/Main_Page
An RTS with indirect unit control.
Neverball
http://icculus.org/neverball/
Crazy test of skills. Mouse skills in original but I suppose for GP2X that could be a pad-killer.
TORCS
http://torcs.sourceforge.net/
Just a car racing game.
GearHead 1&2
http://gearhead.roguelikedevelopment.org/
Roguelike allowing both on-foot adventuring and combat on huge customizable mechs.
FreeCiv
http://freeciv.wikia.com/wiki/Main_Page
FreeCol
http://www.freecol.org/
Frankly I don't think GP2X will be able to handle this fast enough for comfortable gameplay. How fast is Java here? Oh, and singleplayer in those games is made via client-server link...
Anachronox
http://anachronox-modding.googlecode.com/s...nk/nAnachronox/
Technically it's Quake 2 engine. And source code for this particular game apparently has been reverse engineered which allowed several unofficial patched builds. So it might be worth porting if someone manages to squeeze at least 15 fps out of Q2.
FreeSpace2
http://scp.indiegames.us/news.php
Now that's a pure fantasy, however it's source is open... A little downgrading, a little usb joystick support...
Abuse
http://www.rocket-surgery.net/abuse/downloads.html
At least Windows port of this thing has source code.