Saido
Still Fresh
Like the title says, i was wondering how can we see movies in 720x480 on a 320x240 screen?
What does that mean?Squidge posted on Sep 20 2005 at 09:37 PM said:They are scaled down in hardware.
It's hardware video decoding. Not sure you can use it to do anything with games. Anyway, why would you want to?Saido posted on Sep 20 2005 at 09:20 PM said:So can you also make games in a little bigger size that way?
What we did was to create the flash file at 704x576 (576 as we're PAL here not NTSC), using graphics that were 1024x576 (16:9). Don't know why you squash the graphics down to 704x576 in flash - someone else was working on that as I was managing something else at the time. I think he said he found it in a pdf somewhere. Then we converted the swf to a 704x576 avi, then encoded the avi in tmpgenc as a 16:9 mpeg-2 which converted it to 720x576. A lot of steps, most of which don't make much sense to me, but the end result looked great .Alpha2 posted on Sep 20 2005 at 09:31 PM said:The best way to make a flash file 16:9 is simply to start with a 16:9 window from my own experiments, but for some reason in all my attempts 720x480 always gets cut on the edges to 704x480 or something.
That's what I said. 720x480 is neither 4:3 or 16:9, but it can be both because of something to do with pixel sizes on tv's.TandeM posted on Sep 20 2005 at 09:43 PM said:Either I really, REALLY fail at math, or 720x480 is 3:2.
It would be on that res on the tv with the tv out I think h34r:But what if i want to make a game in 640x480?
Saido posted on Sep 20 2005 at 02:49 PM said:But what if i want to make a game in 640x480?
rabbits with hats posted on Sep 20 2005 at 11:36 PM said:ED is smert.