Here is Destination Sol, the open source continuation of the Arcade exploration and shooter game of the same name.
The game is Java8+, so I embeded a custom build of Jre9c (with hotspot) in the PND. Also this version use gdx (and so gl4es). Source are modifies to force fulscreen, but that's it...
Here is Shattered Pixel Dungeon, the fork of the traditionnal RPG Pixel Dungeon
The game use Java (that must be installed) and GDX (and also using gl4es for OpenGL context). Appart from forcing fullscreen 800x480, it's a vanilla build.
Here is Pixel Dungeon, the GDX Port of the Traditionnal Rogue Like Pixel Dungeon
The game use Java and GDX (and gl4es for OpenGL). This is a special build where fullscreen is forced. Everything else is vanilla.
If you like the game, you can support the author buy buying the game on steam...
Here is a launcher for Blocks That Matter
The game use Java and OpenGL (so using gl4es). You will need Java installed on your Pandora, and the data from a full installation of the game to play this.
Simply copy all files from a Steam/HB/GoG installation (Linux or Window should work, but I...
Here is BloodGDX, a Blood Engine remake in Java/GDX.
The game use Java (so you need it installed on your Pandora) and OpenGL (so using gl4es). Also, you need the data from a full version of Blood to play this PND. Version from GoG or Steam or CD should work.
There is an ini file so it's...
I've a little question.
Will Pyra be able to run Java / HTML5 based programs and or games?
For example Cross Code from RadicalFishGames:
Will this kind of games run on the Pyra?