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  1. mjohansson

    What was the software rasterizer 3D engine called?

    Hey, I cant for the life of me remember what the engine was called and cant find it now searching for 3D engine on forum, but someone did a software rasterizer back in the days and I remember seeing a demo of cogwheels. Well the thing is Im starting to want a software rasterizer myself now for...
  2. mjohansson

    stationary desktop version?

    How about releasing a version of Pyra as a desktop machine, with just the hardware in a box and perhaps included or sold seperatly mouse + keyboard. Without battery and display it would be quite a bit cheaper wouldnt it? Make a micro tower with built in AC adapter and good looking design on the...
  3. mjohansson

    What the flying F##K is 1.4013e-044 ???

    So the only clue I could find by googling was something like an interpretation of a value of different type? The problem I have is beyond my ability to comprehend, my description of what is happening is: read float array data and write to float array in a loop, print out the value of the array...
  4. mjohansson

    NES CLASSIC MINI (with 30 built in games)

    https://www.nintendo.co.uk/Misc-/Nintendo-Classic-Mini/Nintendo-Classic-Mini-Nintendo-Entertainment-System-1124287.html?utm_medium=social&utm_source=twitter&utm_campaign=nintendoclassicmini&utm_content=announcement So cute, but how I wish they would release the cartridges as well in mini format!
  5. mjohansson

    Atari Jaguar 64-Bit & Jaguar CD Review (YouTube - Dan Wood)

    Thaught this was a great review with all sorts of interesting stuff like a video of the VR headset that I had forgotten about.
  6. mjohansson

    Retro VGS indiegogo campaign. (changed title)

    http://venturebeat.com/2015/05/08/this-is-how-you-make-a-new-cartridge-based-retro-video-game-console/ Aiming for 16bit style. Kickstarter soon. Joypad is wired and have dual analogue sticks along with digital D-pad. Using the Atari Jaguar case and cartridge mold...
  7. mjohansson

    C++ Do I need a destructor in this class?

    class A{ public: int whatever; }; class Z{ public: A *hmm; Z *eeh; }; What happens to a Z object, will the members of type A and Z cause memory leak? So a class has a default destructor that takes care of business so the members in a Z object don't remain when program exits? Im very...
  8. mjohansson

    Story of Mel. (Machine Code)

    Thaught this was funny so I thought I should post it here. http://www.catb.org/jargon/html/story-of-mel.html Snippet: "A recent article devoted to the macho side of programming made the bald and unvarnished statement:     Real Programmers write in FORTRAN. Maybe they do now...
  9. mjohansson

    Alien Complex Terror (Work In Progress) FPS game

    I wanted to talk about my progress so I decided to make this thread, I will update with new information whenever I have something I feel like talking about. "Alien Complex Terror" is aimed to become the following: An FPS game were you go from section to section of a big complex on a foreign...
  10. mjohansson

    SEGA Saturn info in Japanese?

    No idea what the guy is saying, but thought it was interesting to see clues to how the Saturn worked with graphics coding. https://www.youtube.com/embed/IIjo2clyqvU?feature=oembed
  11. mjohansson

    Imgtec PowerVR gets raytracing unit.

    http://blog.imgtec.com/powervr-developers/powervr-gr6500-ray-tracing This is from before summer 2014 but I never heard of it, being a big fan of raytracing I got excited by this, I wonder if it will end up in for example Nintendo hardware in future, if it only comes to a handfull phones I doubt...
  12. mjohansson

    Learn about CPU !

    I just thought these videos were so great! https://www.youtube.com/embed/VBDoT8o4q00?feature=oembed Second video refuses to show up... heres the adress separately: youtube.com/watch?v=VBDoT8o4q00
  13. mjohansson

    Passive 3D ?

    Hey, do anyone know of passive 3D tech? It seem to me you should be able to purchase a filter of some sort and add to the display to allow for passive 3D glasses to be used, then you render both eye perspectives in single frame with different line for different eye. Im guessing no one have any...
  14. mjohansson

    Make Pandora 2 compatible with Oculus Rift VR!

    It would be SOOOOO cool to bring your Oculus Rift and Panda 2 with you on a train and game on the go! The Panda 2 would be the controler and power source if any is needed, the Oculus Rift says it only requires a DVI connection. The SDK will include code for making games compatible, so any shader...
  15. mjohansson

    Community game developing culture and challenging competitions

    Hey, looking at C64 games now, thinking of programming for modern hardware and drawing graphics in "retro style", and the current Dragonbox competition, it all got me thinking. How about specific game developing competitions, with rules like what max size it can be, like make a platformer in...
  16. mjohansson

    Help with programming problem.

    Hey, I need to draw tile[sector][XYZ value]. Currently I have tile[random order][XYZ value]. In the second element I have 5 slots as follows, [0] = Xposition [1] = Y position [2] = Texture [3] = SECTOR [4] = Layer Im rendering 2D graphics, Layer describes wich parralax layer the...
  17. mjohansson

    Carmacks 2012 QuakeCon Keynote

    http://www.quakelive.com/#!stream Its on now, I dont know how long its been since start, if someone finds a link to the full keynote later then please post it here, I hope it will find its way onto youtube eventually.
  18. mjohansson

    Can anyone try to compile this GLES 1 code?

    The following code compiles without error messages for me, but when I start it it terminates immidiatly. Can anyone see if they get a different result, and if so do the textures work? Replace mud3.bmp with a RGBA bmp that you have. #include "SDL/SDL.h" // -lSDL //#include "GL/gl.h" //...
  19. mjohansson

    Want to make a PSO clone, need help with this and that.

    Hey, I wanna make a Phantasy Star Online clone for the Pandora, I need help from someone who can compile GLES2 code for it, I can make my renderer for GLES2 code so it should be ready for compile with SDL and GLES2 libs only. I should make 3 seperate codes for testing how many polygons can be...
  20. mjohansson

    Pandora color painted later stage?

    Hey, if you didnt paint the Pandora in the plastic factory that makes the case, couldnt it more easier be painted with custom colors? Like after shipping from factory and before assembly at board production place? There must be some factory that could be able to do it for not an unreasonable...
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