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  1. JurnD

    Release GemRB

    Just wanted to let the waiting people know, i haven't had any luck with the little time i have for this to fix the issue when creating a character. It gives me a runtime error: no game loaded. Not sure yet. Will let you know when i figure it out... Jurn
  2. JurnD

    Release GemRB

    Hi. Ok, so I added Gemrb 0.7.0 to the repo. Only problem is, I didn't have the chance to test anything because I lost the SDcard with all my builds and my BG/IWD installs. I will try to fix that this week so I can actually test what I port. I did not build in the original touchscreen fix...
  3. JurnD

    Release GemRB

    Yep, time to get back on the horse... I will try to get it updated the coming days.
  4. JurnD

    Release GemRB

    I have updated the PND, sound should work now. Thanks for the heads up. Jurn
  5. JurnD

    Release GemRB

    Thought I'd make a topic for GemRB updates. I just put GemRB 0.6.5 in the repo. Jurn PS. At the moment, only Baldur's Gate 1 is playable enough for my taste. BG2 is far too slow for now.
  6. JurnD

    Release Gemrb

    Updated to gemrb 0.6.5 on http://repo.openpandora.org/ Jurn
  7. JurnD

    Release Gemrb

    GemRB 0.6.4 released on repo.openpandora.org Please let me know any bugs in the comments, i will try to fix them asap. Cheers, Jurn
  8. JurnD

    GemRB error

    Hi, GemRB 0.6.4 released on repo.openpandora.org Please let me know any bugs in the comments, i will try to fix them asap. Cheers, Jurn
  9. JurnD

    Release Gemrb

    Hi guys, Just wanted to give you some info on why my GemRB tinkerings are dead at the moment. After trying to port gemrb0.6.4 unsuccesfully I quite suddenly started a new job and i haven't really been home for over 6 weeks now. Let alone have time for working on GemRB. The pandora itself...
  10. JurnD

    Release Gemrb

    Hi Jeff, I solved the libpng problem, however the compiling of gemrb is causing me alot of different smaller problems this time. latest problem: Somehow libgemrb_core.la is not created. There are no errors. It just is not there. I'm now going through the logs and websites. Congratulations on...
  11. JurnD

    Release Gemrb

    Sorry guys, I'm having a libpng12 problem and I haven't been able to figure it out yet. It's driving me crazyyyy ;) . Will try again tonight. Jurn
  12. JurnD

    Release Gemrb

    Hi, It's been a while since I last showed myself here. Gemrb 0.6.4 has been released and I will try to get the pnd done tonight, or tomorrow night if I can't make it tonight. I'll try to fix the saving problem as well. Cheers, Jurn
  13. JurnD

    Release Gemrb

    Hi BDB66 The cfg files are inside the pnd file. You can create a custom.cfg inside /appdata/gemrb to try you own config. All i did was copy all the files from data/Data to data. I think i overwrote a couple of files. You could check your /tmp/gemrb logfile (not sure what it's named right now)...
  14. JurnD

    How To Get Gemrb Working?

    For BG2 it should /appdata/gemrb/bg2/ So just copy everything from black isle/ BGII - SoA/*.* to /appdata/gemrb/bg2/ Be warned though, even heavily overclocked bg2 does not run very well. Cheers,
  15. JurnD

    Release Gemrb

    I don't have permission for apps.open-pandora.org yet. Perhaps ED can give that to me? :D
  16. JurnD

    Release Gemrb

    Yep, that has been solved as well, i forgot to mention that. I still have the issue of sometimes not being able to save, i don't know what that is about yet. Also the games not starting fullscreen boggles me. see what i can do. JurnD
  17. JurnD

    Release Gemrb

    Yes, i did the widescreen mod, and holy crap, it seems to work pretty well. Here's what i did (on Linux) - installed bg2 from gog through wine. - Downloaded this widescreen mod: http://www.gibberlings3.net/downloads/linux-widescreen-v3.03.tar.bz2 - extracted this to my bg2 directory, so...
  18. JurnD

    Release Gemrb

    Just MOVE. ;) (i just moved the files from /data/Data/*.* to /data/ (and also from /data/Movies)
  19. JurnD

    Release Gemrb

    I am uploading the new PND to here now. Changes: - gemrb now version 0.6.3 - mousepointer problem solved thanks to DJWillis - added a widescreen cfg (bg1w) for BG1 in case some wants to run it widescreen (bg1 must be modded with a widescreen mod then) - added a custom option to the menu: if...
  20. JurnD

    Release Gemrb

    Hi Michoko, I can make it so that you can choose the resolution you like at the little menu when choosing the game. The resolution is set in a config file different per game, so it's just a matter of making two different config files per game, one normal and one widescreen. Thanks for the...
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