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  1. ivanovic

    Release Frogatto 1.3.3

    I am able to observe an issue with missing textures. I have no idea yet what the reason is or how to fix it. I created an "upstream" bug report but no idea if someone else on other architectures is able to reproduce this. Maybe pickle knows what is going on...
  2. ivanovic

    SoC Poll - What's most important for you?

    ED, I see this "2h under full load" as very problematic. Yes, the current software does not require this many resources, but games usually put the available "more" directly into fps (when thinking about native OGL games). So developers would have to implement framelimiting to make sure not too...
  3. ivanovic

    Release Frogatto 1.3.3

    Hi folks! Finally I found the time to look into updating the frogatto port. I directly stumbled across some bad issues which pickle was able to fix. Now we finally have a working 1.3.x Frogatto stable version for the pandora with all code changes merged upstream. Just head over to the repo and...
  4. ivanovic

    SoC Poll - What's most important for you?

    Hey guys, please do not forget that the A15 architecture can also be extremely power hungry. Why are you following the old myth that ARM will be more efficient because it is ARM? Just looking at the specs they look very similar regarding energy consumption with the x86 possibly being in lead in...
  5. ivanovic

    SoC Poll - What's most important for you?

    Personally I would love to see an X86 since the kernel appears to be a lot better maintained for this architecture. Besides there is also the benefit of being able to use the full graphics stack which means you can just use "full" OpenGL easing the work on open source games since you can just...
  6. ivanovic

    Release Battle for Wesnoth dev release

    New month, new Dev release of Wesnoth. 1.11.9 is available in the Repo. The input scheme should be back to the "old" default (unless you changed your mapping manually!). Sadly the minimap glitch is not fixed yet. We are currently still investigating the root reason. On the PC it should probably...
  7. ivanovic

    Welcome new and old members!

    No, a pricerange has not been mentioned. Regarding the financing part: I hope that ED does not go the kickstarter way but tries to handle it via the community. The reason is simple: Yes, a lot of money could be raised using kickstarter (or similar plattforms which offer such a service), but...
  8. ivanovic

    FOSDEM report?

    I don't think a final color has been chosen. In fact ED mentioned during FOSDEM that the chosen case creator should be able to produce smaller "special editions", too. Like runs of (significantly) less than 50 cases in some specific colors.
  9. ivanovic

    [Pyra] What to Expect from the Fosdem 2014 ?

    There was just no "real" mic available in the room, just a tiny one lying on the desk in front of the supposed speaker. Having some runner would be inefficient in the setup because there was just no *space* for this.
  10. ivanovic

    Welcome new and old members!

    Live stream link: http://streaming.fosdem.org/ Be aware that the live stream is a "best effort" and might not work nicely. If you want the full glory of the talk there are two options: 1) Be there early so that you can get a seat in the room! 2) Wait until EDs video is ready.
  11. ivanovic

    [Pyra] What to Expect from the Fosdem 2014 ?

    Okay, there will be the following: 1) "official" video taken with the FOSDEM equipment. When this will be available? No idea, might take weeks. 2) live streaming of the material which will later on form the "official" video. The stream will be available under http://streaming.fosdem.org/. It...
  12. ivanovic

    FOSDEM report?

    Done! https://fosdem.org/2014/news/2014-02-01-streaming/ Note: the livestream might be low quality, buggy or completely broken. ED already mentioned that in addition he plans to use his own equipment to record the talk. He plans to cut the video shortly afterwards meaning sometime tomorrow a...
  13. ivanovic

    Release Battle for Wesnoth dev release

    Then it would be Fire Emblem, not Wesnoth.
  14. ivanovic

    Crashes when using sdlmixer and vorbisfile

    If this is a general libvorbis problem I would prefer to see a version bump of the lib for the whole OS! Has anyone made similar experiences?
  15. ivanovic

    Release Battle for Wesnoth dev release

    Hi folks! After ages a new development release is now available for the Pandora. The latest release is 1.11.8 and available from the repo (the previous one available was 1.11.4!) and features significant changes for pandora players. This is why I am asking for some feedback in here. The most...
  16. ivanovic

    Crashes when using sdlmixer and vorbisfile

    Hi folks! As some of you might know there was no Wesnoth dev release available for the Pandora for quite some time. The reason is/was a nasty crash. It basically happened after the introduction of a new dependency against libvorbisfile.so. Last week I was able to do some testing and came to a...
  17. ivanovic

    Is Snes9x4P likely to see any updates?

    Most of the problems many of you see with some games slowing down like hell or playing in wrong speed is due to this emu being based on an ancient snes9x version. The problem is that later version had a rework in their audio system which makes sound close to perfect for stronger machines, sadly...
  18. ivanovic

    FOSDEM: Who's going?

    Uhm, this one 1cm of snow was bringing car traffic to a halt, too (i was getting to brussels by car...).
  19. ivanovic

    FOSDEM: Who's going?

    Worst about last year was the traffic chaos happening right on the friday because there was 1cm snow... The temperatures were not below -5° though! Honestly, how they are not able to handle 1cm of snow is insame... complete chaos... The roadtrip from close to Dortmund to the town center of...
  20. ivanovic

    Snes9x4P --> Spielstand bzw. -fortschritt speichern

    Dort, wo du auf dem Pandora die Menüeinträge für die ganzen Programme findest ist auch Snes9x4p dabei. Da gibt es nen Eintrag, der "Snes9x4P Documentation" heißen müsste, versuch es mal mit dem. Da steht dann alles drin, wie beispielsweise der folgende Abschnitt:
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