...no text output is implemented. Luckily I have manged to salvage a text function from the G&W Fire code:
CODE
void drawGraphicTextStr(SDL_Surface *screen, char string[], Sint16 x, Sint16 y, int iColour) {
int iLen = strlen(string);
SDL_Rect fontLocation = { 0, 0, 16, 16};
SDL_Rect...