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  1. yaustar

    Licencing Goldsrc Engine

    Point. I am half asleep and REALLY shouldn't be answering questions like these :(
  2. yaustar

    Licencing Goldsrc Engine

    If they offer official support then probably, yes. However, it seems to me that the OP wants a port of HL1 and Counter-strike more then a decent engine to develop with. If I mis-read the OP's intention and you just want a decent engine to work with then yes, Q3 is probably better. I don't have...
  3. yaustar

    Licencing Goldsrc Engine

    It is reasonably sane as long as you have the money, can convince the owners to give you the license, have a team of developers to port and are 100% you are going to make a profit when you sell the game.
  4. yaustar

    Beginner Having Problems

    Try changing it to: CODE # define dprintf(x, ...)
  5. yaustar

    Pandora Which Scripting Language For Pandora Game Dev?

    Here: http://parabellumgames.wordpress.com/2007/...-c-programming/ Tons of references inside.
  6. yaustar

    Pandora Which Scripting Language For Pandora Game Dev?

    Can you run Java code without compiling?
  7. yaustar

    GP2X New Experimental Open2x Libpack

    When it is ready.
  8. yaustar

    Pandora Which Scripting Language For Pandora Game Dev?

    Java isn't a scripting language so it's moot.
  9. yaustar

    Culture Fund

    I personally refuse to use PayPal due to some of the horror stories that I have heard. Last time I donated, I sent a cheque to the author.
  10. yaustar

    Tikka Dungeons Ingame Video

    That is awfully harsh hando. Admittedly the graphics could use some work but the engine and system looks pretty solid and given that there is a few months left in development, it really does feel you are jumping the gun a bit and being overly harsh on something is WIP.
  11. yaustar

    Pandora: This Name Is A Lot Used

    At the moment, I am getting a few hits on 'Pandora handheld' to my blog since I talk about it from time to time.
  12. yaustar

    Life Span Of Nimh Batteries?

    Read: http://www.codinghorror.com/blog/archives/001078.html
  13. yaustar

    What's Your Dev Setup Going To Be?

    Mac support wasn't great on the pre-8.02 SVN snapshots.
  14. yaustar

    What's Your Dev Setup Going To Be?

    You can try Code::Blocks now that they have a stable release out.
  15. yaustar

    GP2X Debugging Issue Under Devc++

    Use Visual Studio? Is has one the best debuggers used for programming.
  16. yaustar

    What I Needed To Start Deving On The F200?

    *thunks head on desk*
  17. yaustar

    What's Your Dev Setup Going To Be?

    Windows + Open2x (I presume) + Code::Blocks.
  18. yaustar

    Controlling World Update Independent Of Frame Rate

    SDL_GetTicks() can be highly inaccurate. You may want something that has a finer resolution and accuracy.
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