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  1. ivanovic

    Release SNES9X4P hardware scaled

    zapman mentioned some problems with the picklelauncher (setup) used which is reason enough for me to at least bump the version of picklelauncher bundled to the latest available. This should at least help people trying to improve the pickelauncher mapping. As always the latest version is...
  2. ivanovic

    Snes9x4P v20111205 - Nun mit Hardwarescaling

    Hmm, das man die nicht updaten kann wundert mich sehr, da der pndstore nur auf repo.o.o zugreifen sollte, wo ich die neuen Releases immer hochlade. Die Savestates funktionieren weiterhin. Ich hab damals, als ich den Emulator vor gefühlten Ewigkeiten von skeeziz "übernommen" habe aus diesem Grund...
  3. ivanovic

    Beta Snes9X4D4P - Another New Build, Now With Hi Res And New Rom Picker

    Okay, lets split things up somehow: 1) The problems with the search function are "picklelauncher issues". It would probably be better if you told pickle about those. Not sure if those are fixed in a more recent version than I am using though. It might be a good idea to post those launcher...
  4. ivanovic

    Snes9x4P v20111205 - Nun mit Hardwarescaling

    Uhm, ich hab das mit Noatz libsdl gemacht: http://boards.openpandora.org/index.php?/topic/6231-improved-sdl-for-pandora/ Damit war es vor allem ein Fall vom Display mode an bestimmten stellen setzen und dafür zu sorgen, dass man in einen entsprechend aufgelösten framebuffer rendert, welcher dann...
  5. ivanovic

    Snes9x4P v20111205 - Nun mit Hardwarescaling

    Da der PNDStore direkt aufs Repo zugreift: Ja, das ist eine Option. Ansonsten einfach auf http://repo.openpandora.org/?page=detail&app=snes9x4p_ivanovic gehen und es da saugen. Nein, ich glaube nicht, dass er wahrnehmbar schneller sein wird. Abgesehen davon bringt runter takten kaum etwas um...
  6. ivanovic

    Release SNES9X4P hardware scaled

    It depends on your Roms, your settings, ... That is: when using the old 2x2 scaler you still have crisp graphics, the same for 3x2. With the hardware scalers this is not possible since stuff will be scaled to the full vertical resolution (which is 480px). So yeah, for PAL roms that should...
  7. ivanovic

    Snes9x4P v20111205 - Nun mit Hardwarescaling

    Hi Leute! Hab die letzten beiden Tage ein bisschen am SNES Emulator weiter gewerkelt und dabei unter anderem die modifizierte libsdl von Notaz eingebaut und den Code vom Emu so angepasst, dass jetzt auch Hardware Skalierung möglich ist. Dabei wird immer auf die volle vertikale Auflösung von 480...
  8. ivanovic

    Release SNES9X4P hardware scaled

    Last night I had an idea how to handle HiRes mode and yeah, it actually works. So I uploaded a new version to the repo. Now hardware scaling is supported for every game (no matter if HiRes or LowRes) and the default now is to scale to the "real" aspect ratio that you would see on an "old...
  9. ivanovic

    Release SNES9X4P hardware scaled

    In my tests CPU usage went down from ~70% to ~60%. But since those are already below 100% I don't think it will changed the "perceived" speed. No idea if you will be able to see any real difference, but the most problematic games were the "HiRes" games anyway, and those are *not* affected by the...
  10. ivanovic

    Release SNES9X4P hardware scaled

    Okay, I added the scaler stuff myself now after an afternoon of looking into stuff. The latest version is available in the repo. Yes, this is not yet based on the changes that john4p wants to add. Those would probably add some more things like "add overscan", but this might already be a nice...
  11. ivanovic

    Release SNES9X4P hardware scaled

    Issues seem to have been solved using IRC: Basically john4p made some changes too many to the makefile or used the wrong one which caused building to break directly on the pandora.
  12. ivanovic

    Release SNES9X4P hardware scaled

    What crosscompiler setup are you using? Maybe it would help if you joined IRC (#openpandora on irc.freenode.net) and we discussed stuff in there. I know for sure that with the crosscompiler setup I created (the script based installer) it does work over here.
  13. ivanovic

    Humble Introversion Bundle Source Available

    Not a problem, since regarding his line this is only required for loki, a "linux installer", which is clearly *not* required for the Pandora. So everything should basically be there, besides requiring some effort for porting GL to GLES.
  14. ivanovic

    Release SNES9X4P hardware scaled

    You are missing an 'o' in dingoo. SiENcE asked me explicitly not to publish the complete url on some server, since his machine is likely not to be able to handle high(er) load. It would be nice if you could edit the URL out of your post.
  15. ivanovic

    PSX Emulator steht zum probieren bereit

    iso ist für PSX für einige spiele ungünstig. Das Problem ist, dass es einige Spiele mit Kopierschutz gibt. Dafür ist es besser .bin mit .cue und .sub (subchannel data) zu nehmen.
  16. ivanovic

    Release SNES9X4P hardware scaled

    Personally I would prefer it done "right". This means doing it via sourcecode changes. It might also be worth a try to do the "normal" upscaling in hardware. So when switching the render mode via the menu, the emulator would switch to a different resolution and use scaling in hardware to either...
  17. ivanovic

    Kommerzielle Spiele?

    Es gibt mehrere Ports der "Engines" kommerzieller Spiele, bei denen man sich dann noch die Spieldaten separat kaufen muss (bzw die einer existierenden Version nutzt). Beispiele dafür sind Doom, Gish, Heretic, Ultima 4, Ultima VII sowie viele andere. Schau dafür einfach mal ins Wiki, die Spiele...
  18. ivanovic

    Release SNES9X4P hardware scaled

    THe sources are linked in the documentation. Just put the sdcard onto your pandora, open the documentation and see the link to the svn repo in which the sources are stored.
  19. ivanovic

    Any chance of getting an updated version of SCUMMVM ?

    I'd guess that the status has not changed since this post from DJWillis.
  20. ivanovic

    Release Firefox 8.0 beta 3

    Any update regarding the package including the changed/fixed ssl? Besides: It seems that the sources for FF 8.0.1 are available on the ftp server: ftp://ftp.mozilla.org/pub/firefox/releases/8.0.1/source/
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