Recent content by Purity

  1. P

    Gp32 Revival Coding Compo Launched

    i would love to see a runtime environment to play wolfendoom in its full bright :-D
  2. P

    Reminiscence32

    sooner or later ... how much later :-)
  3. P

    Heretic32

    thats not true isn't it? :o ... whats the reason?
  4. P

    Heretic32

    Hello, are there any news concerning the progress of the doom interpreter? or is there a chance to test the version without the working save function? can't wait to play some of the extended mods ...
  5. P

    Heretic32

    dehacked files support! (some mods like wolfendoom for example have .deh files which modify the engine or stuff behind the wad files itself ...) i guess thats one of the biggest differences between gpdoom and a boom based interpreter
  6. P

    Heretic32

    Doom port with boom engine, dehacked files support... Doom port with boom engine, dehacked files support... Doom port with boom engine, dehacked files support... thanks so much!! best news since ages ... i guess that means that i can finally play the wolfendoom mods???
  7. P

    Drsms + Gamegear

    exactly what i meant ... the other emulators all work in any kind ... but DrSMS was just very promising. I also thought it would only be a palette problem all in all
  8. P

    Drsms + Gamegear

    thats sad to hear because your emulators are also more stable and easier to use than others. They have a straight menu design which also offers everything you need. All in all we have to accept this and i also wann thank you very much for the work you've done (although i thought it would only be...
  9. P

    Drsms + Gamegear

    Hello Reesy, all.. you wanna ask if you have any small news concerning the GameGear compatibility of the upcoming version of DrSMS? Or perhaps a rough timespan in which we can hope for an early test version? Thanks and good job! Purity
  10. P

    Games To Port? Tell Me Which.

    if you are still unsure which one to start, i have 2 ideas. Games i'm really missing are a kind of a Metal Slug Clone or something like Xenon 1 & 2 where you can upgrade your spaceship ...
  11. P

    Doom Tcs

    ah i see ... so you made a new wolfendoom wad out of the original doom2.wad and the specific mission wad of the tc? what about converting the wolfendoom wad to a doom2 pwad? would this also work? if yes, how :) if you remember anything else you did, feel free to post ;)
  12. P

    Doom Tcs

    thanks for your help ... i've already tried out several missions but as it seems i can get none of them working ... meanwhile i read about the difference between iwad and pwad ... but as most of them are pwads it should work i thought but it doesn't. looks like the need to be converted in any...
  13. P

    Doom Tcs

    Hello all, I've tried to play the WolfenDoom Total Conversion for Doom II on my GP32. Unfortunatelly the freezes while selecting the strength in the main menu (so it actually loads but i can't start). Could anybody explain me how to tweak pc native TCs to play them using GPDoom? Thanks and Bye...
  14. P

    Question About "clrmame.dat"

    .. and you really let me write 5 lines to get an answer like this? ;) you could at least fill your reply with something off topic ... like how's the progress of the implementation of the latest drz80 tweak code into the main version for example :)
  15. P

    Question About "clrmame.dat"

    Hello, yeah i finally found my way back to mame again .. this time on my gp32 :) Now I'm a little bit confussed ... well not really but I've got a question. I've downloaded the latest version 1.9 (without the 2 specialized hotfixes). In the readme is mentioned that this version supports 721...
Top