Scummvm


PinkSpider

Shit.
Joined
Jan 1, 2004
Messages
3,507
Age
38
Location
Hull.
Website
www.giglio1.karoo.net
I think I may have convinced someone to buy a gp32... a question I cannot answer is:

"So how does SCUMMVM run on it? A little slugish when the speech is involved?"

They want to play DOT.
 
If you want to play the full talkie mode you can forget about it. It runs but the speech is so out of sync it drives you mad. Hopefully this will be fixed in future versions. From what I have the discovered the only LucasArts games I can get running satisfying at the moment are Monkey island 1 and 2.
 
Tell them they can use the floppy version for sfx/speech(albeit limited) for now and DJWillis' working on getting the ogg and mp3 upto speed and then full talkie version will be all good.

It plays quite well though and looks excellent on the gp32.

Other older games work with ogg, though like loom and monkey island.
 
DoTT on my GP runs great, even has a little speech as well. At some points it'll lock up for like 2 seconds, but these occurances are few and far between so that dousn't get annoying.
 
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