GP32 Arm Developer Suite


nigelibrown

Member
Joined
Jan 7, 2004
Messages
149
Age
53
Location
Bristol, England
Website
www.nigelibrown.pwp.blueyonder.co.uk
For anyone out there interested in getting the best development enviroment for the GP32, There is an academic price list and it is very offordable, if you are serious about developing. I was initally shocked by the $6000 price tag, but the cademic version is at todays rates of exchange £260.
 
Ask not, what ADS can do for you!

No seriously I have been developing software using ADS for two weeks. The evaluation version is free for 45 days. But it has allowed me to actually write some code for the GP32. Instead of for ever trying to fix the problems I encountered using GCC. This may be because I am not from a UNIX type background? But I would prefer my time to be spent producing code instead of makefiles! Also you are buying into professional support.

I am sure there are people who would rather spend there time getting GCC working with the GP32 than using ADS and writing code. I have come to this conclusion because none of them have ever written an up-to date explanation on how to do it. I followed a couple of tutorials on setting-up GCC and wasted days on poorly written attempts at outdated versions of the compiler.

in conclusion, my time is worth more than £200+ to me it is priceless.
 
I agree, GCC does still have some bugs that can cause you scratching your head for hours staring at your code, when in fact there's nothing wrong with your code., and compiling it under ADS prooves that fact. I also found it much easier to get ISRs working under ADS than GCC, probably because of an out of date GCC installation, and the complete nightmare to upgrade GCC.
 
AND to add to all that ARM ads does more optimization when its compiling, so if you were to compile, say, fgen with GCC and then with ADS you would probobly see a SLIGHT speed increase.
 
nigelibrown posted on Feb 16 2004 at 02:18 PM said:
I have come to this conclusion because none of them have ever written an up-to date explanation on how to do it. I followed a couple of tutorials on setting-up GCC and wasted days on poorly written attempts at outdated versions of the compiler.
Go to this thread, it shows how to compile gcc 3.4 latest cvs version,
and of couse using my wonderful SDK replacement.

http://www.gp32x.de/board/index.php?act=ST&f=7&t=7112

:p
 
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Gcc is worth the money you paid for it <_< Still for some people the gcc is the only way to go as ADS host OS support is not that good as for gcc.
 
Gcc is working great and produce code almost as fast as the ads one. My emulator has been built using gcc and I didn't encountered any problems with it. It's pretty easy to setup as well. And the makefiles are not something that must stop you from using this great free compiler ! You lazy peoples ;-)

_tyrell_

Speccyal K
 
Almost as fast! that's like saying its second place of two available solutions.
LAST.

When developing software for the z80 in the early 80's. I would spend weeks optimising functions. Good job game developers back then did or the emulators that are around today would have an even harder job.

I am only interested in developing for one OS the gp32, although I dont think you can say the gp32 actually has an OS. More a group of C library functions that you can call and some underlying firmware.
 
Almost as fast! that's like saying its second place of two available solutions.
LAST.

I didn't noticed significant differences between the 2... If I had, I wouldn't continue to use GCC.

Yes, the GP32 needs a real OS.

I hope you'll be the man behind it.

_tyrell_
 
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